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liquid sun by Rebels
screenshot added by pasy on 2016-10-23 09:44:20
platform :
type :
release date : october 2016
release party : TRSAC 2016
compo : pc demo
ranked : 2nd
  • 14
  • 8
  • 0
popularity : 56%
  • 0.64
alltime top: #8725
added on the 2016-10-23 09:44:20 by pasy pasy

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The rotating patterns made of cubes where cool.
Too many cubes though. Music makes this rule.
rulez added on the 2016-10-23 12:11:00 by Optimus Optimus
what optimus said
rulez added on the 2016-10-23 12:26:39 by HellMood HellMood
some nice scenes with DOF save it from thumbs down. but mostly meh colors and the tune is not my cup of tea at all ... sorry.
Not the best looking RBS demo, to be honest - the chromatic aberration on the DOF(?) didn't help either. For some reason I kept thinking "this is very 90s".
added on the 2016-10-23 15:01:37 by Gargaj Gargaj
Translated compo-notes:
1. generic pseudo-goa music
2. primitive opengl effects
3. blown up contrast
4. ugly rgb distro
5. anemic sync

Some of the visuals did look kind of okay while unfortunately marred by absurdly garish colors and values.
added on the 2016-10-23 15:06:09 by noby noby
colors were all over the place and nothing really exciting happening, but, enjoyable in general. the rotating circle thingies looked both ugly and nice at the same time, so thumb up for that! :D
rulez added on the 2016-10-23 16:40:30 by maali maali
Feels like cube_test_01, while their 64k intro felt like particle_test_01. Decent but uninspired.
added on the 2016-10-23 22:23:02 by phoenix phoenix
Everything noby said. There's a lot of effort, but no whole; it's all over the map.
added on the 2016-10-24 14:06:01 by Sesse Sesse
Nem elhanyagolható mennyiségű kocka ez.
rulez added on the 2016-10-24 14:24:27 by jimmi jimmi
Could have been 100 times better with a coherent color scheme. Thumbs up anyway. Some good parts
rulez added on the 2016-10-24 19:09:04 by nytrik nytrik
Not my favourite rebels demo but I don't hate it. One of the things I usually like from rebels is the demos are very colourful but I do think this one needs to dial back the saturation just a bit. Also the colour separation in the CA effect is way too strong for a simple channel shift where it is breaking objects up into 3 distinct shapes which is a peeve of mine lately. I think if you want a super strong CA you need to do a multistep blended shift so the colours aren't detached from the original shape (see how the logicoma demo did it). Just some constructive feedback.

I really liked the end part with the hexagonal shaped object with the light rays.
rulez added on the 2016-10-24 22:31:24 by drift drift
Great entertainment!
rulez added on the 2016-10-25 21:38:49 by Corial Corial
video please !
added on the 2016-10-26 16:28:29 by yogib33r yogib33r
Finest goa and fitting visuals!
rulez added on the 2016-10-26 20:15:03 by Virgill Virgill
The kaleidoscope could have been used for more interesting stuff. Everything else was nice, especially the pixelation effect. :)
rulez added on the 2016-10-27 18:32:43 by blueghost blueghost
very nice.
I like the line of cubes at the begin.
rulez added on the 2016-10-27 21:25:44 by Lovely Hanibal Lovely Hanibal
rulez added on the 2016-10-30 22:01:27 by Frequent Frequent
rulez added on the 2016-11-02 03:21:19 by Queen_Luna Queen_Luna
What Noby said. Didn't really enjoy this one, liked the credits parts though.
added on the 2016-11-02 12:41:37 by StingRay StingRay
a bit unbalanced demo but overall nice.
rulez added on the 2016-11-07 11:34:49 by MuffinHop MuffinHop
rulez added on the 2017-10-03 22:37:02 by Flashira Flashira

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