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Antimon by Pyrotech
screenshot added by xernobyl on 2016-08-08 17:48:57
platform :
type :
release date : august 2016
release party : Assembly 2016
compo : pc demo
ranked : 3rd
  • 9
  • 10
  • 4
popularity : 56%
 56%
  • 0.22
alltime top: #17783
added on the 2016-08-08 16:37:00 by Preacher Preacher

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Lots of fancy stuff and shaders and things, some good-looking parts and some quite pointless. To me it feels slightly like ASD without a heart, somehow, but with this kind of tech you could do something that was even sligthly interesting or unique. Also, zero connection between visuals and music. Dislike.
sucks added on the 2016-08-08 16:40:33 by Preacher Preacher
Sorry guys, this one was wholly half-assed and kitschy.
sucks added on the 2016-08-08 16:45:50 by noby noby
visuals are okay but where is the connection? too bad since some scenes are pretty nice. music is okish. so i'll oink it :)
There is enough tech already, achievement unlocked. Start making content or move to size-limited categories, where tech still has some value.
rulez added on the 2016-08-08 17:59:15 by yzi yzi
It looks pretty good, but the content is still a letdown.
I think I enjoyed this more than a lot of people
rulez added on the 2016-08-08 18:26:22 by Fell Fell
Liked this more than most of other entries, or sceners, it seems.
rulez added on the 2016-08-08 18:50:57 by ninnnu ninnnu
this demo feels so inglorious, clearly a lot of work was put into making it, but it just doesn't deliver the bang for the buck in the end.

feels like they are still trying to do demos following ASD Assembly winner formula and falling short. i would personally prefer to see them trying something different.

also, as mentioned on compostudio, the engine could still get a few improvements in post-processing and such.

but the main flaw i see in the demo is lack of ambition to try new ideas. 3d flybies without a clear connection just aren't that impressive anymore.

to the people saying this had no connection, this demo did seem to have a theme of ice / winter, but i agree that overall it didn't really deliver a message or feeling.
added on the 2016-08-08 18:55:22 by psenough psenough
I think this could've been pretty nice with different music and sane cameras.
added on the 2016-08-08 20:25:13 by cce cce
not much progress in pyrotech demos. flybyish feeling and a bit incoherent here and there.

the flash-era pyrotech productions are multiple orders of magnitude better than these 3d flybys.
added on the 2016-08-08 20:38:46 by waffle waffle
From the start, it was clear there was absolutely no sync between song and the scenes.

If you are going such pure sceneplayer demo, you damn sure need to make sure the sync is correct. The initial logo animation was horrible to watch in this.
sucks added on the 2016-08-08 20:58:31 by jalava jalava
nice!
rulez added on the 2016-08-08 22:02:05 by mad mad
feels like a 10 year old 3DMark
added on the 2016-08-09 00:37:51 by msqrt msqrt
I liked this too. Felt a bit unfinished overall, but had some nice bits to it. Loved the music!
rulez added on the 2016-08-09 01:00:04 by sohx1 sohx1
I still liked this.
rulez added on the 2016-08-10 08:00:24 by Optimus Optimus
Nice visuals, nice tech. But it lacks some coherence to thumb it up.
added on the 2016-08-11 18:42:08 by ok3anos ok3anos
meh, uninspired dated looking crap. couldve been released exactly 20 years ago :P
sucks added on the 2016-08-11 19:03:19 by post malone post malone
................
added on the 2016-08-12 23:06:13 by Frequent Frequent
Well done.
rulez added on the 2016-08-13 20:49:32 by tomkh tomkh
Nice
rulez added on the 2016-08-27 11:10:05 by golem golem
Video please!
added on the 2017-04-25 16:43:23 by Gadler Gadler
Not bad at all!
rulez added on the 2017-12-16 01:11:49 by rock rock

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