Antimon by Pyrotech | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||
|
popularity : 56% |
|||||||||||||
alltime top: #17917 |
|
|||||||||||||
added on the 2016-08-08 16:37:00 by Preacher |
popularity helper
comments
Lots of fancy stuff and shaders and things, some good-looking parts and some quite pointless. To me it feels slightly like ASD without a heart, somehow, but with this kind of tech you could do something that was even sligthly interesting or unique. Also, zero connection between visuals and music. Dislike.
sucks added on the 2016-08-08 16:40:33 by Preacher
Sorry guys, this one was wholly half-assed and kitschy.
visuals are okay but where is the connection? too bad since some scenes are pretty nice. music is okish. so i'll oink it :)
There is enough tech already, achievement unlocked. Start making content or move to size-limited categories, where tech still has some value.
It looks pretty good, but the content is still a letdown.
I think I enjoyed this more than a lot of people
Liked this more than most of other entries, or sceners, it seems.
this demo feels so inglorious, clearly a lot of work was put into making it, but it just doesn't deliver the bang for the buck in the end.
feels like they are still trying to do demos following ASD Assembly winner formula and falling short. i would personally prefer to see them trying something different.
also, as mentioned on compostudio, the engine could still get a few improvements in post-processing and such.
but the main flaw i see in the demo is lack of ambition to try new ideas. 3d flybies without a clear connection just aren't that impressive anymore.
to the people saying this had no connection, this demo did seem to have a theme of ice / winter, but i agree that overall it didn't really deliver a message or feeling.
feels like they are still trying to do demos following ASD Assembly winner formula and falling short. i would personally prefer to see them trying something different.
also, as mentioned on compostudio, the engine could still get a few improvements in post-processing and such.
but the main flaw i see in the demo is lack of ambition to try new ideas. 3d flybies without a clear connection just aren't that impressive anymore.
to the people saying this had no connection, this demo did seem to have a theme of ice / winter, but i agree that overall it didn't really deliver a message or feeling.
I think this could've been pretty nice with different music and sane cameras.
not much progress in pyrotech demos. flybyish feeling and a bit incoherent here and there.
the flash-era pyrotech productions are multiple orders of magnitude better than these 3d flybys.
the flash-era pyrotech productions are multiple orders of magnitude better than these 3d flybys.
From the start, it was clear there was absolutely no sync between song and the scenes.
If you are going such pure sceneplayer demo, you damn sure need to make sure the sync is correct. The initial logo animation was horrible to watch in this.
If you are going such pure sceneplayer demo, you damn sure need to make sure the sync is correct. The initial logo animation was horrible to watch in this.
nice!
feels like a 10 year old 3DMark
I liked this too. Felt a bit unfinished overall, but had some nice bits to it. Loved the music!
I still liked this.
Nice visuals, nice tech. But it lacks some coherence to thumb it up.
meh, uninspired dated looking crap. couldve been released exactly 20 years ago :P
................
Well done.
Nice
Video please!
Not bad at all!
ok
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !