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popularity : 66% | 
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| added on the 2010-10-03 03:58:36 by Hicks  | 
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popularity helper
comments
Best 4k on CPC atm.
  rulez added on the 2010-10-03 04:22:17 by Optimus 
Midline Process real time :)
  
CPC? Thumbs up :).
  
rules !
  
nice
  
Still enjoying!!!
  
Well done Pure &f80 :D
  
J'aime beaucoup ce que vous faites.
  
CPC
  
Enjoyed it ! 
  
jaw drop when 3D started
really!
  
really!
Wow
  
Excellent!
  
Impressive... Still rising!
  
Stylish and impressive.
  
Impressive CPC stuff
  
solid!
  
holy cow!
  
I am very grateful to you ! Amssstraaaaaaaaad !
  
love this because i know how hard coding are involved in doing it
  
rulez
  
CPC!
  
Nice!
  
great CPC 4k
  
4k with ray casting on CPC? Awesome! Why didn't I have that back then?!
Also, can we see your Tshirt? :-)
  
Also, can we see your Tshirt? :-)
Many things in a so little memory size...
  
Don't forget Richard Wilson's textured Wolf Enstein : http://www.pouet.net/prod.php?which=14340
  
BONER!
  
Deserved better placement. :)
  
Very fluent!
  
Very good one.
  
Excellent!!! Only, I will say, underrated just because competed with a modern stuff.
Congratulations dudes!
  
Congratulations dudes!
I agree with Exin... should be ranked higher! 
...still, congrats :)
  
...still, congrats :)
good job !
good colors !
  
good colors !
wow, thumb up
  
Hell yeah!
  
Impressive !
  
Waou !!! 
  
Nice!
  
I love Arnold
  
Great!
  
I can't interact with camera movement.
  
Very impressive
  
Great one!
  
Always 'Best 4k on CPC atm'.
  
ouch. neat one.
  
- fishbowl effect
- very narrow view angle
- 2/3 of the time nothing happens just writing texts and waiting
- boring movement
  
- very narrow view angle
- 2/3 of the time nothing happens just writing texts and waiting
- boring movement
Quote:
 "realtime" but also good framerate!Midline Process real time :)
Nice for 4k!
  
I guess the moving sequences are time-limited because they are actually precomputed during the still parts. Some details (deformations of top and bottom lines and a "flattened corner" at one point in time) hint that the program precomputes a series of "frames" compressed as "distance hint", one byte per column, 160 bytes per frame. Once memory is full, frames are rendered with a "lazy" algorithm (that only paints height differences). This looks like I want to do, yet a little differently. Amirite?
  
nice 4k
  
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