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Sailing Beyond by Aberration Creations
[nfo]
screenshot added by Patu on 2018-09-02 20:30:02
platform :
type :
release date : september 2018
release party : Riverwash 2018
compo : pc intro
ranked : 2nd
  • 26
  • 4
  • 0
popularity : 55%
 55%
  • 0.87
alltime top: #8564
added on the 2018-09-02 20:12:25 by 100bit 100bit

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NVIDIA:
BB Image

Also note how the scene is mirrored relative to the screenshot, the terrain is different and there's no spaceship?
added on the 2018-09-02 21:13:19 by Gargaj Gargaj
I enjoyed the great variaty and mix of color schemes used. Sweet.
rulez added on the 2018-09-02 21:30:05 by Ramon B5 Ramon B5
I am informed about the errors that occur on NVIDIA.

I'm an AMD 380X user - but because of this I'm not going to be there for long - it's not the first time that my production runs well on AMD but doesn't work properly on NVIDIA.

When I change my card, I will try to return to this release and try to repair it. However, it is not clear when it will be.
added on the 2018-09-02 22:08:21 by Patu Patu
added on the 2018-09-02 22:11:09 by Patu Patu
Impressive!
rulez added on the 2018-09-02 22:14:30 by magic magic
Wow! 16k is the new 64k. Superb soundwork. Clinkster ?
rulez added on the 2018-09-02 22:25:54 by Virgill Virgill
Nice, love the tune.
rulez added on the 2018-09-02 22:28:55 by sachy sachy
Yeah sounds like clinkster, great music from jammer! Visuals are alright, some scenes better than others. I appreciate the fact that the landscape feels properly big though.
rulez added on the 2018-09-02 22:34:27 by noby noby
when the music is so good who cares about visuals.
rulez added on the 2018-09-02 23:26:16 by kimi kardashian kimi kardashian
Can’t wait for the final version!
rulez added on the 2018-09-03 01:28:43 by argasek argasek
Too many pointless fade outs into nowhere, and ugly raymarching artefacts in the terrain. Last scene was definitely something new that awoke my interest, and that saves it from a thumbs down.
added on the 2018-09-03 01:54:19 by xTr1m xTr1m
Good content, somewhat subpar rendering. Some of the scenes were quite exciting even though they didn't look very well. Great music makes it a thumb though!
rulez added on the 2018-09-03 07:39:12 by moozooh moozooh
Nice! Ugly artifacts are ugly, but the music is nice as are some scenes, and what noby said about the landscape (as someone who's screwed that up before, good job!). Also the triangles remind me of the greetings part in Blazar :D

I also get very similar graphical problems as Gargaj on nvidia, performance is also really bad...
rulez added on the 2018-09-03 07:49:58 by cpdt cpdt
(to clarify, I'm referring to me when I say "as someone who's screwed that up before")
added on the 2018-09-03 07:51:39 by cpdt cpdt
Fine zik and some nice scenes.
rulez added on the 2018-09-03 09:08:41 by Serpent Serpent
I love the creepy scifi vibe in the first part and the lighting and the mood in the landscape in the third part. The middle part felt kind of contrived though and the end parts felt kind of out of place. Still, great-looking visuals and a cool soundtrack.
rulez added on the 2018-09-03 10:34:55 by Preacher Preacher
too bad that it has some quite ugly scenes compared to the good ones. but fantastic soundtrack. nothing i'll re-watch but not bad at all. and thumbs for 16k!
rulez added on the 2018-09-03 19:59:25 by sensenstahl sensenstahl
i like this a lot
rulez added on the 2018-09-03 22:12:27 by seppjo seppjo
starts good, little let down in the middle, then very strong finish in the last two scenes =)
rulez added on the 2018-09-03 22:20:49 by HellMood HellMood
Okay the Youtube video is completely different than the intro in the archive.

What's going on?
added on the 2018-09-03 22:29:51 by Gargaj Gargaj
Quote:
Okay the Youtube video is completely different than the intro in the archive.


What is on YT has been captured on the AMD 380 / Windows7 .
The differences you wrote about in the first entry (no ship and others) are caused by a different, incorrect calculation of the location and rotation of the camera on NVIDIA (I don't know if on all or "only" on 10xx).

These values, as well as other variables, are calculated in the Fragment Shader and saved in pixels, (32F). Later, in the rendering shaders, these values are read using texelFetch. I didn't expect any problems with it, but always something :)

The source code will be available on request and even with pleasure if someone would like to have a look at this issue.
added on the 2018-09-03 23:52:07 by Patu Patu
Quote:
Clinkster ?

Clinkster!
added on the 2018-09-04 00:01:06 by Patu Patu
tested the exe on 3 machines now. same problem as gargaj on nvidia cards.
GTX750
GTX1070
so it seems all nvidia cards.
added on the 2018-09-04 09:37:35 by seppjo seppjo
Quote:
The differences you wrote about in the first entry (no ship and others) are caused by a different, incorrect calculation of the location and rotation of the camera on NVIDIA (I don't know if on all or "only" on 10xx).

I have an RX 580 and it looks different on that too.
added on the 2018-09-04 09:42:46 by Gargaj Gargaj
my favourite in the compo
rulez added on the 2018-09-04 10:45:33 by MKM MKM
this is nice!
(also, what everyone else said about nvidia (mobile 1050 here, ~1fps and camera paths are all wrong; i would be willing to help with looking at sources and fixing that, but not sooner than late next week)
rulez added on the 2018-09-04 11:22:07 by provod provod
Nice!
The snare sound is awful and the bass is just loud legato all the time, which makes it a bit numbing. I'd rather take a swinging beat feel where the bass shuts up on snare hits. Like what people had to do in ProTracker mods for technical reasons.
rulez added on the 2018-09-04 19:58:25 by yzi yzi
Quote:
The snare sound is awfu


You might try your luck with snare in Clinkster - be my guest! ;)
added on the 2018-09-04 21:47:39 by jammer jammer
If you think it sounds like crap even to you, why did you leave it in? :) The art of size-limited intros is usually about carefully selecting things from the limited amount of stuff that works, and leaving out things that don't...
added on the 2018-09-04 22:26:59 by yzi yzi
Quote:
If you think it sounds like crap even to you, why did you leave it in? :)


I didn't say it's crap - that's your opinion :P Clinkster is in general spiced up FM synthesizer with all limitations that follow this path. That I referred to basically ;)
added on the 2018-09-04 22:49:17 by jammer jammer
Great prod! :) Keep it up, guys! :)
rulez added on the 2018-09-04 23:18:08 by KK KK
Hey if you think your snare was good enough for whatever you tried to do, there's no need for technical excuses.
added on the 2018-09-04 23:38:00 by yzi yzi
Quote:
Hey if you think your snare was good enough for whatever you tried to do, there's no need for technical excuses.


I don't think it sounds awesome and I don't hink it sounds awful either :D I'm just surprised by plain harshness of your first comment as you are more than aware of specific platform/technique limitations, being experienced both with 8bit and micro synths ;) It was a bit like saying that AY instruments sound crap without bringing all the factors into equation :P
added on the 2018-09-05 00:22:50 by jammer jammer
Don't know about raymarching artifacts, but some of the landscape scenes look a tad too much like basic noise. Hwoever, they convey the sense of scale, and the ending scene with the bubbles was a nice touch.
rulez added on the 2018-09-06 15:51:14 by Trilkk Trilkk
Worked for me. I would have liked to see more direction, though (for example, the ship exiting the portal into the alien world - the first portal already looked nice).
rulez added on the 2018-09-06 16:06:16 by Warma Warma
yep
rulez added on the 2018-09-16 12:37:36 by Frequent Frequent
Nice 16k a thing flying trough triangles
rulez added on the 2018-11-07 18:40:22 by Queen_Luna Queen_Luna
After leaving the first triangle scene my mind started to sail away into the wonderful!
rulez added on the 2018-11-23 22:17:38 by Bobic Bobic
solid
rulez added on the 2019-01-03 01:39:51 by T$ T$
Quote:

The source code will be available on request and even with pleasure if someone would like to have a look at this issue.

Is the issue still present? I could take a look at it.
rulez added on the 2019-02-18 01:12:22 by las las
Quote:
Is the issue still present? I could take a look at it.

I'm sorry for the delay. I think I found and fixed the problem.

github
added on the 2019-05-10 21:29:12 by Patu Patu
Lovely tune!
rulez added on the 2019-05-21 00:42:15 by Byproduct Byproduct

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