oldschool memories by Tristar & Red Sector Inc. [web]
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added on the 2003-02-08 22:20:57 by dipswitch |
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comments
"oldschool memories", nothing more nothing less... solid intro !
rulez added on the 2003-02-08 22:28:26 by dipswitch
the name fits!
i love this style.. and the kewl chiptune!
i love this style.. and the kewl chiptune!
nothing
nice
Nice job fellas. I'll never forget november last year. :o)
Go for it you old maniacs, nice to just sit and read a true oldschool scrollie with a nice chiptunes on it ... waiting for your next gba relly ....
nice, nice, nice, enjoyed the scroller and the chippy. keep our spirit alive
Nice scroller text
yip yip yip lovely :))
The *BEST* GBA Intro I ever see !!!
Thx to TRSI that bring me back for momentarily in my younger days and fell the old *real* Scene sensation!
Thx to TRSI that bring me back for momentarily in my younger days and fell the old *real* Scene sensation!
Too oldschool for my taste
i would rather watch some "real oldschool prods"... it hasn't any attractiving things: scroller is quite ordinary and music is bad
oldskool without the oldskool feeling. bah.
very cool intro!
Tuomas Volotinen aka shadez - Age: 15
You want us which of Oldskool to tell?
You want us which of Oldskool to tell?
shadez is gheyz! =) haha, this owns =)
great title! but ehm... that's about it.
mail to inopia@aardbei.com for a GBA programming instruction, you need it
music is cute tho :)
for the messy text and i expected nothing
no memories at all
old good trsi.
Inopia: What the fuck are you saying there's something codewise wrong here? In a case you didn't notice, it's oldskool.
cheap crap
Mastercard: in case you didn't notice, you're a retard
mastercard: oldskool on a non-oldskool machine isn't cool, it's just plain weak.
at least TRY to do something interesting, instead of coding the same intros over and over again. Where's the fun in that? You could just as well don't code anything at all
at least TRY to do something interesting, instead of coding the same intros over and over again. Where's the fun in that? You could just as well don't code anything at all
you're really bashing the guys too hard... i think it's rather nice that old men like duke & co. come back and at least try to contribute to today's scene. we should rather see it as a nice gesture. and all you imposters, imagine yourself coming back in 10 years, without up-to-date knowlege of code and design, doing a lifesign intro, and getting bashed hard-core just because you dared to do a product that doesn't fit up-to-date standarts. you will be pissed very much, i promise...
i like this kind of lifesigns very much and i bet i'm not the only one. it's the gesture that counts, and i'm glad to see that the "grandfathers" of the scene still care about the thing, no matter if they already caught up with up-to-date standarts or not. give them a comeback chance instead of just bashing !
i like this kind of lifesigns very much and i bet i'm not the only one. it's the gesture that counts, and i'm glad to see that the "grandfathers" of the scene still care about the thing, no matter if they already caught up with up-to-date standarts or not. give them a comeback chance instead of just bashing !
and if you got to critizise something, CONSTRUCTIVE CRITICISM is the magic word, not just shouting "crap" and "retarded" all over the place...
thumbs up for Dipswitch.
thumbs down for Dipswitch.
I mean. "We're alive" and "we're alive and moved to another platform" are two different things. They seem to be up to date on what platform to use, so why can't everything be up to date?
I mean. "We're alive" and "we're alive and moved to another platform" are two different things. They seem to be up to date on what platform to use, so why can't everything be up to date?
I want to see polygons and nice software effects under GBA, not just some plain scrollers ;P
hey look.. a discussion forum! for those expecting the gba version heaven 7 or the product or something, remember that the GBA, though new, is hardware wise essentially an old-school machine along the lines of an amiga 500 or atari ST.. it's only new-school because the parts are smaller than they used to be able to afford to make 'em.. and yes the gba is lower-res and with a few more extra graphic doo-dads than the above but ya get the point.. so don't expect too much.. still, it's a weak demo.. i'm just thumbing it up for the tune and the fact the The Red Sector Incorporated is still one of the best demo group names of all time ;)
heh.. or did that stand for tristar red sector 1?
yeah, i like the music, but that's about all i like. even for a late-80's screen it isn't great. why is the font not worked out better (handpixeled)? where are the multilayered stars for instance?
dysco: gba is far more powerful than atari st, or amiga500. infact, it's even a bit more powerful than the follow-ups of these machines: falcon and a1200.
making a late-80's a500 screen on those machines was easy as pie, and i suspect even easier on a gba. still, it's more work than doing it in directx. i respect that.
dysco: gba is far more powerful than atari st, or amiga500. infact, it's even a bit more powerful than the follow-ups of these machines: falcon and a1200.
making a late-80's a500 screen on those machines was easy as pie, and i suspect even easier on a gba. still, it's more work than doing it in directx. i respect that.
dyscotopia: sorry, but you're talking out of your ass here. Next time please know what the hell you're talking about before you make statements.
The gba has an ARM7TDMI at 16.78 mhz (32bit risc proc, can't do div, but has a barrelshifter) 402k memory (256k work ram, 96k vram (halfword writes only), 32k internal ram (only part of mem with 32bit databus/0 waitstates), 1k palette ram and 1k obj ram. The graphics chip has a few different modes, like a 256/16 color tilemode, a 256 color lfb mode (2pages) and a 16bit lfb mode (1page). Sprites can be scaled and rotated by the hardware (limitations apply) It also has 2 pcm channels (left/right) for sound, and four DMA channels one of wich is tied into the LCD controller to allow for raster tricks. Oh, and the graphics chip allows for 1 alpha layer (1 alpha value for entire layer tho, good for shading tunnels to white)
The two logos are just two background layers moving around (they could have had four), the sprites rotating are also done by the hardware. The music player is probably AFM by groepaz/hitmen.
This intro can be done in about 100 lines of C code, including all the memory adressing for the sprite obj ram.
It's ofcourse always better than NO production at all, it just doesn't show any EFFORT.
This intro can be thrown on the huge pile of cracktros already on gba. It has nothing to add, there are better cracktros already made by real cracking groups.
For some real nice GBA code go watch FR-018 by exoticorn.
The gba has an ARM7TDMI at 16.78 mhz (32bit risc proc, can't do div, but has a barrelshifter) 402k memory (256k work ram, 96k vram (halfword writes only), 32k internal ram (only part of mem with 32bit databus/0 waitstates), 1k palette ram and 1k obj ram. The graphics chip has a few different modes, like a 256/16 color tilemode, a 256 color lfb mode (2pages) and a 16bit lfb mode (1page). Sprites can be scaled and rotated by the hardware (limitations apply) It also has 2 pcm channels (left/right) for sound, and four DMA channels one of wich is tied into the LCD controller to allow for raster tricks. Oh, and the graphics chip allows for 1 alpha layer (1 alpha value for entire layer tho, good for shading tunnels to white)
The two logos are just two background layers moving around (they could have had four), the sprites rotating are also done by the hardware. The music player is probably AFM by groepaz/hitmen.
This intro can be done in about 100 lines of C code, including all the memory adressing for the sprite obj ram.
It's ofcourse always better than NO production at all, it just doesn't show any EFFORT.
This intro can be thrown on the huge pile of cracktros already on gba. It has nothing to add, there are better cracktros already made by real cracking groups.
For some real nice GBA code go watch FR-018 by exoticorn.
Sweet. Nice chip.
Btw. Emulators sucks, get the real thing.
Btw. Emulators sucks, get the real thing.
Inopia: did say "with a few more extra graphic doo-dads".. thank you for explaining them in detail form me. i know there are better gba demos, but i still think as a "new" platform we have to expect things like this as people get themselves up to speed with developing for the machine. you're right though, it would have been nice to see even very basic use of all the hardware. but it's heartwarming too see an old familiar name from my childhood.. and unlike some other oldskewl names, with some of the same people involved. looks like pretty soon this will be one of the most "popular" prods on here. ;)
I think you can't compare a risc 32bit at 16.78 mhz to the 68000 inside the amiga at 7.14mhz. It's not just a matter of clockspeed, different cycletimings apply as well. And let's not forget the beforementioned barrelshifter, and the conditional execution doohicky arm processors have. The GBA is capable of running doom at 120x160 (double-pixeled to 240x160) at 30fps for instance, not likely to see that on amiga.
btw, it's easier to do this intro on gba than it is to do it with directx, believe me
btw, it's easier to do this intro on gba than it is to do it with directx, believe me
Inopia: I just played doom on gba today, and I'm pretty sure it wasn't 30fps. Sometimes it slowns down like hell when there are many enemies on the screen.
But ok, that wasn't the point :) ...continuing the discussion from irc...I agree that gba is quite powerful machine and you can make some impressive 3d and other similiar hightech stuff with it...but I just don't understand why everyone should. You might just as well start dissing almost every new pc demo, because they could have been done in amiga if properly optimized, or because they aren't pushing the limits. But anyway, I understand and even know, that it doesn't require madskills to make an intro like this. I 100% agree with dipswitch that it's nice if you start thinking what it was made for, nothing more, nothing less.
But ok, that wasn't the point :) ...continuing the discussion from irc...I agree that gba is quite powerful machine and you can make some impressive 3d and other similiar hightech stuff with it...but I just don't understand why everyone should. You might just as well start dissing almost every new pc demo, because they could have been done in amiga if properly optimized, or because they aren't pushing the limits. But anyway, I understand and even know, that it doesn't require madskills to make an intro like this. I 100% agree with dipswitch that it's nice if you start thinking what it was made for, nothing more, nothing less.
doom COULD run on a GBA, that doesn't mean the official version does. There are other engines that do run at 30fps and have even more complex level geometry/more sprites dan the original pc doom.
anyways, we're disgressing :)
anyways, we're disgressing :)
Niceish music, but that's about it. Though I have to admit the "3d feeling" created by the movement of the logos was kewl.
... and don't forget the length of the scrolltext. longest scroller i read since years ...
a thumb down for this prod does not mean i'm thumbing down TRSi in general. the group has a great history and i'd be the last one to disrespect that.
but let's turn things around: what's the value of a thumb up if it's only made because you know the people behind the prod?
but let's turn things around: what's the value of a thumb up if it's only made because you know the people behind the prod?
16Mhz only? How did I though wrongly about 50? Wrong informations perhaps..
I should search the inet for specs of GBA and check it out myself
I should search the inet for specs of GBA and check it out myself
Yes..
..for a long time I thought that GBA was equipped with a 32bit Risc at something around 50Mhz ;PPP
..perhaps a friend told me so and I beleived him without searching for specs..
..still it's powerfull enough, by seeing what's happening with demos and Doom..
Hmm,. Gamepark is much much more powerfull than GBA..
Anyways..
..for a long time I thought that GBA was equipped with a 32bit Risc at something around 50Mhz ;PPP
..perhaps a friend told me so and I beleived him without searching for specs..
..still it's powerfull enough, by seeing what's happening with demos and Doom..
Hmm,. Gamepark is much much more powerfull than GBA..
Anyways..
gp32 was long rumoured to have a 50mhz ARM, perhaps you where confused with that. The gp32 turned out with a 20-133mhz ARM920t (software selectable clockspeed), so it's a tad more powerful than the GBA, yes :)
bah. waste of time.
Hmmmm it's pretty phun to read this topic, and to see how the real different of the real oldschool scene and all tese new kids on the block ... Is it some kind of a new rule that the new scene kids must have to tell all other groups that they are morons, or is it just something that the youngsters learn today, that they need to speak in a fuck language ?
And to say that we only say thumbs up since we know the coder and TRSI since ages is the sadest excuse i ever seen ... diden't ever get mad on your mom and dad 'coz you thought they diden't agree with you ??? ... so yes i can also bitch the old schoolers if they do something i think is a poor rls and i still do.
So i can only say, STOP BITCHING and get a life, 'coz in our eyes you are like lower than dirt if you had a computer for like 4 years and think you own the scene ... YOU DONT.
Turtle / Online since 1977
And to say that we only say thumbs up since we know the coder and TRSI since ages is the sadest excuse i ever seen ... diden't ever get mad on your mom and dad 'coz you thought they diden't agree with you ??? ... so yes i can also bitch the old schoolers if they do something i think is a poor rls and i still do.
So i can only say, STOP BITCHING and get a life, 'coz in our eyes you are like lower than dirt if you had a computer for like 4 years and think you own the scene ... YOU DONT.
Turtle / Online since 1977
Well, first of all i tought there is no need to give a comment about all that crap i can read upstairs.... But know its enough. First of all DUKE is a professional Coder. If anybody out there is able to top his skills - SO JUST SHOW IT. Mainly the Intro wasnt released to please anybody. Most of you are not able to understand the scrolltext. Irata where talking to people wich the most even dont know.... Not the them was the point - just the scrolly. I was a Part of Ministry (Amiga) - we where the #1 Cracking Group for more then 6 Months.... Believe me it wasnt really funny to get 5 releases a day out..... most of you guys never reached the point of success. Thats the reason why they dont know the diffrence between OLDSKOOL and NEWSKOOL. We in TRSI even dont need any FTP-Slot to surrive. We even dont need to pay members for ther work and we even dont need to be Nr. 1.... Our main point is to have fun.... Right now - Right here - Watch out for the new Releases by TRSI. Maybe a bit more NEWSKOOL but done by the real OLDSKOOL....
ofcourse, this is a whole different kind of production but as about topping duke's skills - no need to show, there are loads of technically and artistically more impressive demos on gba. this is just what it is - a nice oldskool-styled intro..
michael, your point is intersting, but you're forgetting that you're NOT talking to the illegal scene here. nowadays wares and demoscene go (mostly) separated, though cracktros are added to pouet for interest purposes. so your ftp slot blahblah makes no sense at this place !
eternal recpect to trsi and all old cracking groups anyway.
eternal recpect to trsi and all old cracking groups anyway.
what are you all bitching about ? whats wrong with this prod?
its the first intro from duke or trsi on the gba so stop yellin. and if you expect newskool elements in an intro named "oldskool memories" youre just as lame as your comments...
i think people just stated the obviousfact: trsi sucks, coding oldschool on gba could be done by a 10 years old with some gnu basic utility.
lamers.
lamers.
stefan fuck you, you give pouet a bad name. you have no respect for the elders, go hide in a hole..
hmm... people should vote for production, not for group...
this wouldn't be that popular, if it were made by minimalanimal :] (hope you got the idea).
this wouldn't be that popular, if it were made by minimalanimal :] (hope you got the idea).
you'd expect that a group who has been around for so long actually is capable of doing something impressive... but if you spend so much time in the scene and THIS is the only thing you're able to come up with...
Pouet isnt worth to waste my time.... Simply Pouet sucks !
"First of all DUKE is a professional Coder. If anybody out there is able to top his skills - SO JUST SHOW IT"
so many people, including me, are "pro's".
that doesn't mean that we can't diss him because this shit sucks ass.
anyway
i'd say go fuck yourself to all these "we're old and the scene is ours". who gives a shit about that stupid thing called 'scene' anyway. i gave up all that long ago. face it, you're a fucking loser, and the ones with the biggest mouths are often the biggest nitwits.
so many people, including me, are "pro's".
that doesn't mean that we can't diss him because this shit sucks ass.
anyway
i'd say go fuck yourself to all these "we're old and the scene is ours". who gives a shit about that stupid thing called 'scene' anyway. i gave up all that long ago. face it, you're a fucking loser, and the ones with the biggest mouths are often the biggest nitwits.
"stefan fuck you, you give pouet a bad name. you have no respect for the elders, go hide in a hole.. "
and you dipswitch, should keep your mouth shut too. i haven't seen you stating ONE SINGLE FUCKING VALID POINT except for "because they're old" that would enforce us to respect them. and who the hell are you? some halfway musician? oh please get lost.
and you dipswitch, should keep your mouth shut too. i haven't seen you stating ONE SINGLE FUCKING VALID POINT except for "because they're old" that would enforce us to respect them. and who the hell are you? some halfway musician? oh please get lost.
what the heck you call me, punk ? i'm no "halfway musician" but a bbs trader and ascii artist from way back. used to trade stuff before you even knew the meaning of scene. so shut up, halfway coder.
"bbs trader and ascii artist"
sounds useful, prolly makes a good living
"used to trade stuff before you even knew the meaning of scene"
so basically, what you're saying is: i was born quite a number of years before it was your turn, which is your fault because if you were born earlier you could've started wasting your time 'less late', and besides that, i've exchanged old stuff in the old days (probably a very hard and skill-requiring task), before you even had the chance to.
so i'm better.
sounds fair ;)
*cough*
sounds useful, prolly makes a good living
"used to trade stuff before you even knew the meaning of scene"
so basically, what you're saying is: i was born quite a number of years before it was your turn, which is your fault because if you were born earlier you could've started wasting your time 'less late', and besides that, i've exchanged old stuff in the old days (probably a very hard and skill-requiring task), before you even had the chance to.
so i'm better.
sounds fair ;)
*cough*
dipswitch: so you're a trader? maybe you should shut the fuck up then because without active coders like plek you wouldn't even have a single thing to trade, bitch :)
dipswitch: Birthdate : 15/12/1981
plek: Birthdate : 31/12/1983
dipswitch is also born in 80's dadaa! who is
here to judge what is oldskool and in my
opinion dipswitch is not.
and traders and trading sucks (nolife hobby)
i agree with lator, this sucks...
plek: Birthdate : 31/12/1983
dipswitch is also born in 80's dadaa! who is
here to judge what is oldskool and in my
opinion dipswitch is not.
and traders and trading sucks (nolife hobby)
i agree with lator, this sucks...
so what, i'm 21 and with scene since 14... is that "newschool" for you ? i think not...
2003 - 7 = 1995-1996. and if you have been
trading in some some boards doesnt make
you demoscener imo.
trading in some some boards doesnt make
you demoscener imo.
and many dudes started in mid 90 and they
dont claim themselves as oldschool dudes.
dont claim themselves as oldschool dudes.
dipswitch: if you've been in the scene for this long, I'd expect you to have progressed a little.
so dipswitch; what you're saying is that you started being creative in the demoscene at age 7? :-D
I hate you guys
haha, dipswitch is a newbie :D
haha! this discussion is awesome! but i must agree with the 'newbies' (since i'm a newbie aswell, i joined the scene in 92, which is the ninetees, and the real sceners are online since 1977!!!)
But this just sucks, shame it's trsi, do something proper!
But this just sucks, shame it's trsi, do something proper!
Plek: I love you homo.
Inopia: I love you too.
Dips: I must say, you made me laugh for quite some time, but that's not because you're trying to be funny.
Inopia: I love you too.
Dips: I must say, you made me laugh for quite some time, but that's not because you're trying to be funny.
I learned the scene at 1998, so what? :)
I am so CORIIILLLLLAAAAAAAAAAA!!!
Hardcore till the end of times! =)
CPC will never ever die!
And PCs suxx anyways..
I am so CORIIILLLLLAAAAAAAAAAA!!!
Hardcore till the end of times! =)
CPC will never ever die!
And PCs suxx anyways..
ima newbie.
OMG TRSI on Gba :/\
U made my Amiga times mates
U made my Amiga times mates
aweosme stuff!
the chiptune was dope, the gfx kewl and what not? (-_-')
the chiptune was dope, the gfx kewl and what not? (-_-')
I like it
Good job!
TRSI or not, this is just average. Nice music though. But reading the comments here was funny. :)
What Alien and Stingray said...
amazing, i didn't thumb this down yet? you got 16 million cycles per second and this is what you do with it. bravo.
I would rather loop Crescent Moon for half an hour than I would loop this, if I had to watch it Clockwork Orange style.
Truly arsé indeed...
arse :)
Sinuses, and that is all about it.
Really simple but very slow :(
Hopefully the music save it...
Hopefully the music save it...
hmm I'm surprised by the amount of thumb downs
at least the music is engaging!
at least the music is engaging!
Simple but nice.
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