Rottoprojo64 by Plush [web]
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popularity : 59% |
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alltime top: #7418 |
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added on the 2011-05-15 22:59:23 by Skate |
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comments
YES :D
rulez added on the 2011-05-15 23:21:00 by ferris
...the axis locks are just nuts.
Size is nice but the movement looks kinda weird...
movement looks kinda weird?! it's c64!
the only thing weird about this is how the f**k it's possible to make rotation and perspective in 256b on an 8 bit machine.
skate the byte meister.
again how the .... is this possible?
.
Doing maths is a pain in the ass on 6502, so thumb up...
<3
Great!
Though i wish you would've waited until Cruzer finished his demo ;)
Though i wish you would've waited until Cruzer finished his demo ;)
.
I can't imagine doing that on an x86 in 256 bytes and yet skate did it on 6502. respect!
oops forgot my like.
rulz
Nice, and thanks for releasing the source as well :)
The roation formula is the coolest thing I've seen for a very long time. Atari port is down to 352 .. and counting ;-)
down to 301 ... and counting...
damn! gonna try that!
wow!
yes
Hey Skate!
How about making it illegal-opcode-free?
Replace
with
(Not tested, but I think it should work.)
Same size, more legality :)
How about making it illegal-opcode-free?
Replace
Code:
!byte $a7, $93 ; lax $93 -> lda #$00 : ldx #$00
with
Code:
inx : txa
(Not tested, but I think it should work.)
Same size, more legality :)
I don't get this code stuff! But it makes me horny seeing you guys discuss it.
Amazing in just 256b..
Cool for 256
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !