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sekr-15 by Excess [web] & Progress [web]
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screenshot added by kusma on 2001-12-28 20:21:04
platform :
type :
release date : december 2001
release party : The Party 2001
compo : none
ranked : n/a
  • 7
  • 10
  • 6
popularity : 63%
 63%
  • 0.04
alltime top: #21615
added on the 2001-12-28 20:21:04 by kusma kusma

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we rule harder!
rulez added on the 2001-12-28 20:21:54 by kusma kusma
wow... respect ;)
rulez added on the 2001-12-28 20:22:55 by raiden raiden
oh, btw.. I linked to "wrong" progress.
added on the 2001-12-28 20:33:45 by kusma kusma
this is fucking TOO BIG.

take this:

B0 13 CD 10 C4 2F 49 F3 AA 40 EB FA
sucks added on the 2001-12-28 20:41:22 by ryg ryg
and just for fun another one (our 11byte animated scrolling intro)

B0 13 CD 10 C4 2F AA 14 01 EB FB
added on the 2001-12-28 20:43:18 by ryg ryg
oh, btw.. I linked to "wrong" progress.
added on the 2001-12-28 20:44:19 by kusma kusma
oops.. doublepost..

refresh is evil
added on the 2001-12-28 20:44:39 by kusma kusma
ryg: bastard, you realise without real hardcode dev tools I have to work out the dec equivalents of those numbers, put them in as ascii and save as a com file..

ah well, at least I have the joy of typing COPY CON PROGRAM.COM, heh.
rulez added on the 2001-12-28 23:24:25 by golrien golrien
And people say there are no good coders left..
added on the 2001-12-29 00:24:56 by Shagma Shagma
debug
e
<right mouse button>
<paste>
<return>
g=0100

enjoy.
added on the 2001-12-29 02:59:00 by Bombe Bombe
haha.. funny. :)
added on the 2001-12-29 02:59:29 by gloom gloom
I'm glad I could amuse you.

Sincerely yours,
.farbrausch .humour .section
added on the 2001-12-29 03:47:42 by Bombe Bombe
g=0100

fuck, why the hell didn't I remember that?

all I could remember was p=0100, and of course that outputs a whole load of text.

I wish I wasn't stupid.
added on the 2001-12-29 03:51:16 by golrien golrien
ok, now do a dot tunnel (:
mov al, 13h
int 10h
les bp, [bx]
loop1:
dec cx
rep stosb
inc ax
jmp loop1

a bit smaller now...
but I still don't understand why "les bp, [bx]" works... anybody care to explain?
added on the 2001-12-29 20:37:26 by kusma kusma
This one hurts my eyes. I think I like fr's 11 byte one better.
eh, you can get much nicer looking results in the textmode. write your random data there.
rulez added on the 2001-12-30 23:42:23 by droid droid
back to original threat

http://www.pouet.net/prod.php?which=4766

(10byte now)
added on the 2001-12-31 02:22:46 by droid droid
15 byte ?!
added on the 2002-01-02 14:09:14 by SirKew SirKew
i was so disappointed when i saw this. The screen shot looks like a phongmap with alot of additive blending. :P
sucks added on the 2002-01-02 14:56:36 by lai lai
kusma: les bp,[bx] or similar is an old trick, but it isn't work everywhere. 3rd & 4th byte of psp: some kind of memory in paragraphs, I don't know exactly what and why not work everywhere... -> 0A000h*16=640k
added on the 2002-01-07 15:25:22 by shr shr
shr: thanks for that precision
added on the 2002-01-07 15:36:38 by p01 p01
shr: 3rd and 4th byte of psp is the upper memory bound (i.e. last segment of accessible memory), which is usually 0x9fff (unless win9x, where the values differ quite much). the -16byte offset is usually quite tolerable :)

anyway, i knew "pop sp/pop anyreg/pop es" before, which is 3 bytes, but the 2 bytes l?s stuff is something I haven't seen until quite recently (in any way, I "accidentially" discovered it on my own while searching for a 3 byte variant of loading es with the video segment, which someone told me was possible :)
added on the 2002-01-07 16:20:31 by ryg ryg
i'm so glad i'm not a coder, hehe. :)
added on the 2002-01-08 22:18:14 by gloom gloom
sucks, i do better in Amstrad basic
sucks added on the 2002-11-26 12:03:07 by Zone (leZone) Zone (leZone)
ow!
rulez added on the 2004-01-20 23:05:51 by Gargaj Gargaj
ryg, your "11byte animated scrolling intro" "is fucking TOO BIG" too! ;-)
(SirKew, droid, here is one in 10 bytes)
les bx,[bx]
mov al,13h
int 10h ; adc al,bh
loop:
clc
stosb
jmp short (loop-1)
sucks added on the 2004-06-15 12:40:25 by bkil bkil
And here is one in 9 bytes.
Shakier Tinier Faster and Uglier than ever ;D

Code: mov al,0x13 pool: int 0x10 les sp,[bx] stosb jmp short (pool+1)


Code: B0 13 CD 10 C4 27 AA EB FA

sucks added on the 2004-06-15 19:31:27 by hitchhikr hitchhikr
Oh, and just as a historical note: that thumbing down from me was just being ironic! :) I should have congratulated with a thumb up after posting my improvement... Cheers!
added on the 2009-01-21 21:39:28 by bkil bkil
I'm sure Kusma appreciates that you came back 5 years later to point that out. :) Allow me to thumb it up for you, seing as the resulting real-time code-war between fr and excess at The Party 2001 was highly amusing.
rulez added on the 2009-01-22 15:22:05 by gloom gloom
link broken
added on the 2011-08-17 22:30:32 by rudi rudi
9b something
rulez added on the 2011-08-22 10:00:39 by closed closed
k
added on the 2012-05-25 14:28:13 by las las
.
sucks added on the 2014-12-14 12:26:22 by sensenstahl sensenstahl
2 bytes. Ahem.

Code:EB 80


Run with command-line: 4PP[5"PP^)wP)wR)wT1wV)wV)wXXP["d?a6xnll
added on the 2018-03-09 04:30:02 by qkumba qkumba

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