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Effekt Werk by Scoopex [web]
[nfo]
screenshot added by Helioth on 2005-03-30 19:59:30
platform :
type :
release date : march 2005
release party : Breakpoint 2005
compo : wild demo
ranked : 4th
  • 8
  • 13
  • 3
popularity : 61%
 61%
  • 0.21
alltime top: #12664
added on the 2005-03-30 08:35:59 by rasmus/loonies rasmus/loonies

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it doesnt "werk" for me... watching the same effects over.. dunno how this beat the phantasy demo which actually had style
sucks added on the 2005-03-30 17:49:29 by root root
i must pull my hat since graga obviously is improving. but still this was rather dull and it is unbelievable why the fuck people voted rather for this one than for PHT.
added on the 2005-03-30 18:44:07 by dipswitch dipswitch
props to Graga who is putting efforts day after day to improve himself
added on the 2005-03-30 18:46:37 by EviL EviL

Scooobex.. I am starting to get biased.

added on the 2005-03-30 19:51:17 by Stelthzje Stelthzje
I have to give this a thumb because Graga is surely improving. Looking forward to see the next one.
rulez added on the 2005-03-30 19:57:16 by dairos dairos
I make a final version (better transitions, some slight design changes) soon. Thanks for the comments you last 4.
Too much repetition.
added on the 2005-03-31 00:14:23 by Preacher Preacher
the effects are really good but they are too few and they repeat :(
rulez added on the 2005-03-31 02:24:50 by Lupin Lupin
;]
added on the 2005-03-31 09:07:54 by elkmoose elkmoose
you are clearly improving. I am hoping to see something even better at SE 05 ;)
rulez added on the 2005-03-31 10:12:51 by mentor mentor
Actually it's a regular effect demo without much design, those shadebobs rules, tunnels are kinda slow but cool, dots are ugly, plasma are cool :), each effect repeats,. it's ok, but my thumbs up goes for the long and funny upscroller text ;)

Who is that ATI chick? Is it Natasha, oder???
rulez added on the 2005-04-01 10:46:44 by Optimus Optimus
Nice to see GBA prod. As people have allready said you should get rid of the repetition and do more transfers between effects. Oh iirc there was a black background for some effect and you should eliminate such stuff.. fill the screen man.
added on the 2005-04-04 13:17:46 by violator violator
Well. When you cannot get enough speed, go for good design. If there was some nice overlays or a general story/design in the demo, then it would be hella funky.
added on the 2004-10-19 by Lord Graga
sucks added on the 2005-04-10 08:54:24 by rasmus/loonies rasmus/loonies
awesome
rulez added on the 2005-04-17 20:29:10 by NuKem NuKem
Like many other says, you are improving. Still I miss some better design.. Looking forward to see what you can do at SceneEvent this summer
added on the 2005-05-12 07:29:20 by Master S Master S
The music is nice, the effects are alright but the whole demo feels repetitive and is quite ugly. That would be fine coming from a little-known group but I feel I should expect better coming from Scoopex.
sucks added on the 2005-06-14 20:49:04 by exocet exocet
>>I make a final version (better transitions, some slight design changes) soon.

where can i download this final version?
added on the 2005-06-14 21:00:57 by annieeee annieeee
Nice music but a lack of design.
added on the 2005-10-22 08:30:19 by ALiEN^bf ALiEN^bf
Shadebobs, Dots, Plasma, Tunnel... Not what I call an effektwerk.
added on the 2006-12-21 17:03:27 by StingRay StingRay
doesn't work for me either, designless, but not to the point of thumbing it down.
added on the 2008-09-26 12:18:16 by comankh comankh
color rasters effect,
shadow blobs moving in sine curves,
techno music,
blurred celeste sine dots ball,
2 green tunnel mappings, overlayed, moving around,
"SCOOPEX" logotype graphic,
plasma effect,
checkers flag waving effect, credit and end text scrolling upwards, text font
rulez added on the 2009-06-12 00:45:13 by BITS BITS
rulez added on the 2013-02-25 11:41:40 by SiR SiR
some interesting fx for the gba, not bad.
rulez added on the 2015-02-13 00:29:46 by keito keito

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