exhibit a by BAOUM
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popularity : 61% |
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alltime top: #49700 |
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added on the 2004-09-20 13:17:51 by phoenix |
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comments
With a little bit better music and some more dinamic scenes easyly can be a 'rulez' prod.
The whole thing looks very smooth and fine but tell the truth, a goraoud shaded rotating object with specular highlite is not enough imho... :/
The whole thing looks very smooth and fine but tell the truth, a goraoud shaded rotating object with specular highlite is not enough imho... :/
maybe if it used envmap..
someone learned how to rotate 3dobjects in the fb tool.
i kinda liked this. nice to see that someone actually managed to use WZ :D
Seemed to go for a cosmic/infinite beauty sort of idea but failed. Boring music, a single design idea marred by sloppy execution and the text ended up more nerdy than thought provoking.
why do americans insist on using those types of fonts when first they decide to release something? :) apart from that i'm kind of torn on how to judge werkkzeug-prods..
Physics class, boredom and ....the music had potential, but...
Nope. Slow paced, has scene poetry, and the greyish highlights are freakin' ugly. At least I expected more content in a WZ-based prod.
maybe we should start a 'most ugly font in a demo' contest somewhere. i won't thumb this down but only because i have a beer right here, prost!
I like that prod, some parts could be a little bit more dynamic, but all in one a realy nice production with a good looking design.
Keep on your work ;-)
Keep on your work ;-)
Good stuff, well-executed though a bit simple. I could've done without the story. Music was good.
Same stuff, different demo. This is the only production in the compo where my attention wandered.
While it's obvious decent effort was put into the overall polish, there isn't an ounce of creativity to be found. Content is nothing more than typical demo objects, slowly rotated around in typical fasion, accompanied by typical scene poetry, and typical "down tempo" scene music. Where's the imagination?
It's been done a million times before, with this effort offering absolutely nothing new.
While it's obvious decent effort was put into the overall polish, there isn't an ounce of creativity to be found. Content is nothing more than typical demo objects, slowly rotated around in typical fasion, accompanied by typical scene poetry, and typical "down tempo" scene music. Where's the imagination?
It's been done a million times before, with this effort offering absolutely nothing new.
I liked this one, and it was the 2nd best prod that _ran_ on the compo machine. Also good poetry!
When I saw this at the compo only one thing went through my mind, "rotating objects." That's all this one is, really. Werkkzeug-made rotating objects with scenepoetry.
sweet colors and neat overall feeling :)
though the scenepoetry is a bit... too scholar :p
though the scenepoetry is a bit... too scholar :p
It wasn't anything I could particularily get excited about.
Nothing to be excited about.
not bad
It would be foolish to me to say that this is an ok demo after i have thumbed down Visualizes Werkzeug demos :)
Decent, but I think Wac-A-Demo should have received 3rd.
particle physics motivated bad scenepoetry mentioning the "aether" and other rather 'interesting' concepts - that alone is enough to thumb down.
but as already said, this together with slowly rotating objects made in wz, and boring music with harsh drums, that's more than enough...
but as already said, this together with slowly rotating objects made in wz, and boring music with harsh drums, that's more than enough...
forgot the thumb.
ahhahahaha...
Wait a second, was someone disappointed because for the very first time PROPER GRAMMAR was used in scene poetry?!
Wait a second, was someone disappointed because for the very first time PROPER GRAMMAR was used in scene poetry?!
Strange demo. I'm not sure what to make of the scenepoetry in it, but the demo itself definitely didn't suck. Nothing seen before in it, though.. I also didn't like the beat in the music, it felt superficial somehow, and not connected to the ambience.
@radman:
Wait a second, was someone disappointed because for the very first time PROPER GRAMMAR was used in scene poetry?!
reading all the comments i suppose you are thinking of me.
nah, not the grammar, it's the _meaning_
Wait a second, was someone disappointed because for the very first time PROPER GRAMMAR was used in scene poetry?!
reading all the comments i suppose you are thinking of me.
nah, not the grammar, it's the _meaning_
i thought it was beautiful. the poetry was very intense, and the visuals were nice and smooth. no, it wasn't anything insane, but i loved it.
...
I think this is too few. The visuals aren't that great, and the engine isn't yours. Too few.
UGLY!
Not that great.
missing design
Its not really that memorable to me. Piggy.
not perfect, of course, but i like it like that
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The last object looks a bit cool and the scene in the screenshot atleast does something apart from just rotating.. It felt like a bunch of halfbaked stuff really, but it deserves a piggie.