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nox. by Nuance [web]
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popularity : 47% |
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alltime top: #39664 |
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| added on the 2026-11-09 10:58:29 by prost |
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comments
jau.
rulez added on the 2026-11-09 11:25:02 by SiR 
Deep beneath the sea lie the great ancients (including Klaus Doldinger).
nice, love it :)
Good. Good.
Awesome modelling on the submarine and kraken, pretty volumetrics and big fan of the final closeup "blackout" shots.
Gave me goosbumps! Plus the Doldinger bonus at the end :D
Really good stuff, I think you managed to achieve a sense of scale which isn't pulled off very often in demos. The sound design is good too, I liked the nod to Das Boot at the end.
I really wish that the texture on the tentacles would have moved with the surface though. It's easy to do if you can invert your animated pose deformation.
I really wish that the texture on the tentacles would have moved with the surface though. It's easy to do if you can invert your animated pose deformation.
Nice!
Wow! Nice concept and execution.
Nice
Loved it in the compo! Great prod, as always.
Heftig!
Great atmosphere!
A true wonder in every possible way.
Dagon lives !
Cthulhu fhtagn!
Pure magic. Loving it!
.
Like the storytelling & fx. Great package! Was put off for a second by the moving texture on the kraken, but that's a minor.
Yes
Is this a dream210 invite? ;) /jk of course, but I love the dark and moody deep sea vibes you're bringing here.
Cheers to that underwater story. :)
Some very nice ideas for setting the tone, some of which I wish I had.
The geometry of the submersible, with its apparent complexity, is really well done too.
Unfortunately, I feel you're showing too much of the beast, thus not only letting the viewer see all the visual artifacts, but also revealing too much and thus replacing imagination, which lessens the climax. I think it would have worked better if it was never possible to see it all, both in size and in lighting.
The aliasing really ruined some of the scenes, and I hope a final can address that.
Some very nice ideas for setting the tone, some of which I wish I had.
The geometry of the submersible, with its apparent complexity, is really well done too.
Unfortunately, I feel you're showing too much of the beast, thus not only letting the viewer see all the visual artifacts, but also revealing too much and thus replacing imagination, which lessens the climax. I think it would have worked better if it was never possible to see it all, both in size and in lighting.
The aliasing really ruined some of the scenes, and I hope a final can address that.
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
