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Return to Void by piBaron
screenshot added by kb_ on 2026-08-26 11:39:42
platform :
type :
release date : august 2026
release party : Evoke 2026
compo : pc demo
ranked : 1st
  • 36
  • 4
  • 0
popularity : 55%
 55%
  • 0.90
  • 1
alltime top: #15120
added on the 2026-08-26 11:39:42 by kb_ kb_

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Audiovisual treat
rulez added on the 2026-08-26 11:47:59 by Daddy Freddy Daddy Freddy
Absolutely massive (in a minimal way).

My only gripe is the ending, which feels a bit like a letdown after all the cool synesthetic stuff that happens before it. But super awesome demo altogether.
rulez added on the 2026-08-26 12:29:55 by Preacher Preacher
.
added on the 2026-08-26 12:34:49 by pandur pandur
good shit, excellent direction!
rulez added on the 2026-08-26 12:41:48 by maalinstrippari maalinstrippari
Generating these shapes isn't trivial. Very good, advanced coding.
rulez added on the 2026-08-26 12:59:17 by Adok Adok
The sync!
rulez added on the 2026-08-26 13:27:15 by Olympian Olympian
So weird, so cool.
rulez added on the 2026-08-26 13:34:02 by thunder_burn thunder_burn
really really cool! especially for a first prod of a one man show. respect!
rulez added on the 2026-08-26 13:42:47 by v3nom v3nom
Yep.
rulez added on the 2026-08-26 14:05:11 by dixan dixan
Looks fresh, almost like fire fractal shapes from time to time
rulez added on the 2026-08-26 14:10:36 by leGend leGend
awesome
rulez added on the 2026-08-26 14:15:59 by provod provod
nice
rulez added on the 2026-08-26 14:31:00 by Timescade Timescade
What Preacher and v3nom said :)
rulez added on the 2026-08-26 14:43:27 by kb_ kb_
Really impressive stuff. And I'm so glad that it won. Welcome to the scene.
rulez added on the 2026-08-26 14:50:51 by gaspode gaspode
Sorry, not my kind of tea
added on the 2026-08-26 15:06:28 by mSW mSW
Absolutely lovely!
rulez added on the 2026-08-26 16:39:24 by kusma kusma
Very neat and I appreciate the untrivial shapes.
rulez added on the 2026-08-26 17:07:20 by sagacity sagacity
A blob to remember!
rulez added on the 2026-08-26 17:54:16 by rloaderro rloaderro
looks great and runs butter smooth on my rig.
rulez added on the 2026-08-26 19:02:32 by wysiwtf wysiwtf
Loved this prod!
rulez added on the 2026-08-26 19:02:44 by minebrandon minebrandon
...nice abstractoism and really dope sound, too
rulez added on the 2026-08-26 20:26:58 by Kuemmel Kuemmel
sweet
rulez added on the 2026-08-26 20:41:17 by Ramon B5 Ramon B5
Distinct style. Impressive, enjoyed it during the compo.
rulez added on the 2026-08-26 21:10:26 by revival revival
beautiful stuff.
awesome firstie.
rulez added on the 2026-08-27 00:10:03 by wullon wullon
What v3nom and revival said.
rulez added on the 2026-08-27 01:37:25 by Zavie Zavie
Thank you for bringing this eye candy to our party! Hope to see more of you in the future.
rulez added on the 2026-08-27 13:49:17 by darya darya
amazing.
rulezcdc added on the 2026-08-27 14:01:24 by kimi kardashian kimi kardashian
oh hell yes!
rulez added on the 2026-08-27 21:38:43 by Proteque Proteque
I dunno why the filesize is so big. Design wise, one of the best i ever seen for a long time, long time. Audio and sync is just perfect. Runs perfectly fine on Comodo Sandbox(partially limited).
rulez added on the 2026-08-28 19:34:31 by moredhel moredhel
Very impressive can't wait to see more.
rulez added on the 2026-08-28 23:12:33 by reality404 reality404
An excellent example how a feeling for tempo and progression beats poly count. Always. There is a lot to learn here.

And, thanks for flying with us. I feel quite honored.
rulez added on the 2026-08-28 23:24:24 by pixtur pixtur
Awesome!
rulez added on the 2026-08-30 12:19:08 by NinjaKoala NinjaKoala
Nice
rulez added on the 2026-09-01 19:44:55 by Frequent Frequent
Very impressive and well directed.

I suspect that the entire visuals are based on fractal flames. The demo has that characteristic look, especially the swirls at the start with highlighted areas, which are typical of an accumulation buffer mapped to colors logarithmically.

Flames / IFS can do things like map points to a sphere, using nonlinear transforms. The distortions and other effects are then simply a smooth change of low weight secondary parameters, while leaving the base shape more or less intact. Could also be manipulation of the IFS iteration itself.
rulez added on the 2026-09-03 19:54:30 by algorias algorias
This is really cool .. great 1st production. I bow to you.
added on the 2026-09-05 00:05:31 by acryl acryl
thumbs up... sorry
rulez added on the 2026-09-05 00:07:08 by acryl acryl
Pervers Gut
rulez added on the 2026-09-05 01:02:20 by gentleman gentleman
Nice. :)
added on the 2026-09-05 07:51:59 by AntDude AntDude
What a lesson in abstraction, flow and sync. I'm looking forward to seeing more from you in the future!
rulez added on the 2026-09-05 13:31:22 by rp rp
Truly wonderful! I loved every second of it. Can't wait to see what you do next!
rulez added on the 2026-09-06 21:46:29 by Mystra Mystra

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