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Exploder 98 by MARMOT
screenshot added by MuffinHop on 2025-08-02 01:00:44
platform :
type :
release date : august 2025
release party : Assembly 2025
compo : oldskool demo
ranked : 5th
  • 13
  • 4
  • 0
popularity : 54%
 54%
  • 0.76
alltime top: #18830
added on the 2025-08-02 01:00:44 by MuffinHop MuffinHop

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banger!!
rulez added on the 2025-08-02 01:29:01 by lynn lynn
Nice demo
rulez added on the 2025-08-02 01:34:08 by bitl bitl
Best N64 to date
rulez added on the 2025-08-02 09:15:26 by leGend leGend
Good music, 3D could have used couple of more fps, info.txt says it's a Wii demo and music silences after the gouraud dumpster scene for some time but comes back. (but this might be a MiSTeR problem)
Good looking city scenes towards the end! Overall nice N64 prod.
rulez added on the 2025-08-02 12:23:45 by hot multimedia hot multimedia
The opening was a bit rough, but nice visuals and design in the later parts. Fun music too.
rulez added on the 2025-08-02 12:52:14 by break break
y2k-rubbery-aesthetic to the max, and what an awesome tuuune <3
rulez added on the 2025-08-02 13:20:17 by wbcbz7 wbcbz7
Quote:
Good music, 3D could have used couple of more fps, info.txt says it's a Wii demo and music silences after the gouraud dumpster scene for some time but comes back. (but this might be a MiSTeR problem)
Good looking city scenes towards the end! Overall nice N64 prod.

It is MisTer problem, the core isn’t exactly finished. :)
Framerate is related to us using the OpenGL branch of Libdragon and not Tiny3D. I’ll probably tackle the OGL performance issues myself.
Well uhh the Wii version is coming.
added on the 2025-08-02 14:10:18 by MuffinHop MuffinHop
nice one!
rulez added on the 2025-08-02 14:34:38 by Ramon B5 Ramon B5
This was a nice n64 prod! Would be interesting to hear more about the constraints and the new occlusion technique!
rulez added on the 2025-08-02 16:34:56 by noglin noglin
I noticed some weird rendering during some parts, like sawtooth on a floor texture, making me wonder where it comes from as this N64 using the GPU which I think would not have some issues with perspective correct, bilinear filter and all. Or maybe z-fighting issues. But other than that, at some points like the tunnel it had really wild style and was very trippy from what I remember. N64 seems like an interesting platform.
rulez added on the 2025-08-02 16:37:21 by Optimus Optimus
interesting concept, but the 3d is rather ugly (and buggy too). Like the music, though it's maybe a bit too repetitive.
added on the 2025-08-02 20:11:19 by blala blala
Quote:
I noticed some weird rendering during some parts, like sawtooth on a floor texture.

Perspective correction division not precise enough on hardware!


Quote:
Maybe z-fighting issues.

A couple of spots had issues but those are managable if you have time. The engine uses the occlusion culling data to figure out far clip but because the z-buffer has very limited bit-depth we still need to modify by hand at times a little bit but I just didn't have time to fix it. We had to find another musician after the original musician couldn't provide a song after waiting for weeks which cause us to be pretty much a month behind schedule.
added on the 2025-08-03 01:15:23 by MuffinHop MuffinHop
The fresh and entertaining style from previous Marmot demos continues. Despite some rendering issues and being let down about the music it was still a really strong entry.
rulez added on the 2025-08-03 14:21:33 by fizzer fizzer
It was a pleasure to work on this demo's animations! We were pretty pressed for time, and last-minute memory and quantisation issues meant that sadly most of them had to be cut ^^' But who knows what you might see in the future?~
added on the 2025-08-03 17:18:11 by canmom canmom
I really like this one! reminds me a bit of mid-00's Fairlight demos
rulez added on the 2025-08-05 16:23:36 by porocyon porocyon
Framerate is very N64, which almost of ruins it for me. Other than that great stuff!
rulez added on the 2025-08-05 16:41:59 by sauli sauli
😍 Nice banger indeed! And great code and graphics! Rulez!
rulez added on the 2025-08-08 14:37:46 by Smaugur Smaugur
ok
added on the 2025-08-09 13:55:50 by Frequent Frequent

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