Inhuman Defender by Five Finger Punch
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popularity : 52% |
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alltime top: #32191 |
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added on the 2025-02-02 20:49:01 by Corel |
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comments
Great energy, worked very well on the bigscreen!
That‘s a very good one.
Cool set of effects. Thanks for the effect breakdown in the info.NFO file. Quite interesing demosys with the different threads, cooperative multitasking. Also like that pixels effect where the blitter fills in the position data before the cpu draws them. That's quite unusual isn't it?
Well deserved 1st place!
That is cool style and music and some effects are interesting
Experimental and creative. Reminds me of some early 90s music videos.
Thanks for the quick explanation of the effects in that info.NFO file! :]
Thanks for the quick explanation of the effects in that info.NFO file! :]
This is a banger, love it.
aaaaaaaaaaaaaw... LOVEd it the second the music hit! <3
Since when the authors thumb up the production they were working on?
very nice! keep it up.
Fantastic demo. I liked the fast sync and there were some really interesting effects. As a fan of The SandPond Saga, I especially liked the cellular automata.
I also really appreciated the mini write-up. I can assure you that at least one person reads them!
I also really appreciated the mini write-up. I can assure you that at least one person reads them!
"Does anyone ever read this?
/Morbid"
Yup! I'm a big fan of these writeups.
Thumbs up for that! (and the cool music plus excellent pacing and syncing)
/Morbid"
Yup! I'm a big fan of these writeups.
Thumbs up for that! (and the cool music plus excellent pacing and syncing)
Inventive, totally self-confident and on to something!
Graphics were generated by AI? Well, you gotta use all the tools at your disposal, I guess.
Reminds me of the old Hardwired demo at The Party 1991 - the shadows were actually precalculated on a Silicon Graphics computer Mikael Balle had access to at Nordisk Film.
Reminds me of the old Hardwired demo at The Party 1991 - the shadows were actually precalculated on a Silicon Graphics computer Mikael Balle had access to at Nordisk Film.
Well deserved 1st.
Definately a worty winner! Really cool prod! Hat's off!
Quote:
Graphics were generated by AI? Well, you gotta use all the tools at your disposal, I guess.
Reminds me of the old Hardwired demo at The Party 1991 - the shadows were actually precalculated on a Silicon Graphics computer Mikael Balle had access to at Nordisk Film.
The two have nothing at all to do with one another.
Since Corel is credited for gfx in the demo, I'm sure no AI was used -- one of the problems in the industry is that companies can't own the rights since hired artists don't own the IP and can't take credit.
Quite a few effects/screens are very bad (design/code). And Topaz... please, I will draw and send you a font if you stop! XD
But I love the don't give a shit attitude, and maybe we could all use at least a dose of that once in a while to kick the shackles of hang-ups, expectations, and planning/designing. And there are some ideas and at least a few good effects in here, with great sync. At least that's my excuse for namevoting. ;)
But I love the don't give a shit attitude, and maybe we could all use at least a dose of that once in a while to kick the shackles of hang-ups, expectations, and planning/designing. And there are some ideas and at least a few good effects in here, with great sync. At least that's my excuse for namevoting. ;)
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For technical details a small write up in included in the info.nfo located on the disk.