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In Black by Darklite [web] & Offence [web]
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screenshot added by neon on 2024-03-31 03:15:52
platform :
type :
release date : march 2024
release party : Revision 2024
compo : oldskool demo
ranked : 3rd
invitation for : Black Valley 2024
  • 26
  • 1
  • 0
popularity : 59%
 59%
  • 0.96
alltime top: #7107
added on the 2024-03-31 03:15:52 by neon neon

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Maybe one of the best Master System demos I have seen. The colorful bars were great, that mirrored animation (I assume) looks massive.
rulez added on the 2024-03-31 03:31:46 by Optimus Optimus
Great stuff as usual !
rulez added on the 2024-03-31 03:59:29 by krusty krusty
Nice invite on the Master System for the demoparty in Norway, second tune was better then the first one
rulez added on the 2024-03-31 06:18:11 by Queen_Luna Queen_Luna
Massive raster bar stuff. Also very inviting :)
rulez added on the 2024-03-31 09:22:14 by Preacher Preacher
really a banger, love it.
rulez added on the 2024-03-31 13:07:06 by Ramon B5 Ramon B5
Platform thumb.

Making an invitro into a proper demo thumb.
rulez added on the 2024-03-31 13:18:12 by CiH CiH
pretty good
rulez added on the 2024-03-31 16:02:28 by Grongy Grongy
color bar me beautiful, awesome tune!
rulez added on the 2024-03-31 16:10:37 by wbcbz7 wbcbz7
What a nice twister!
rulez added on the 2024-03-31 16:12:38 by Olympian Olympian
Cool.
rulez added on the 2024-03-31 21:08:07 by gaspode gaspode
cool one!
rulez added on the 2024-03-31 23:48:53 by Bobic Bobic
Love it! Nice effects.
rulez added on the 2024-04-01 03:08:42 by ham ham
SEGAAAA!

Really nice entry!
rulez added on the 2024-04-01 16:06:37 by flibblesan flibblesan
cool
rulez added on the 2024-04-01 21:03:43 by SiR SiR
Great demo, I enjoyed every parts of it! More Master System please :)
rulez added on the 2024-04-02 10:37:13 by toms toms
Nice one!
rulez added on the 2024-04-02 13:43:26 by violator violator
Nice one.
It was interesting to see it compared to the CPC demo (Ghost NOP), as both demos have similar effects.

Please more SegaMasterSystem demos !!!

This machine has great potential and deserves more than an Invitation demo from you all.
rulez added on the 2024-04-03 14:39:33 by MacDeath MacDeath
Impressive.
rulez added on the 2024-04-04 05:15:17 by Hwikaa Hwikaa
Great effects! I love the animated cubes at the start! Really good demo overall! Kudos!
rulez added on the 2024-04-06 16:43:59 by SoDa7 SoDa7
Some really solid effects here :)
rulez added on the 2024-04-06 20:55:34 by exocet exocet
SEGAAA!
rulez added on the 2024-04-08 22:27:11 by decca decca
So much X-rotator porn in the oldschool top entries this year. Great to see prods for Master System!
rulez added on the 2024-04-10 11:31:03 by rloaderro rloaderro
very black! so valley!
rulez added on the 2024-04-13 02:03:51 by ded^RMDA ded^RMDA
Nice
rulez added on the 2024-04-13 12:41:26 by Frequent Frequent
So fun!
rulez added on the 2024-07-14 11:28:06 by tr0n tr0n
Cool!

Seeing this prod, I have questions: How does the roto menger cube things work? 🤔
rulez added on the 2025-01-11 19:28:43 by p01 p01
Quote:
Cool!

Seeing this prod, I have questions: How does the roto menger cube things work? 🤔


By rendering the frames at build time. :)

Unfortunately, playing back the animation isn't straight forward. There are some limitations in the SMS hardware that makes it a little bit tricky.

The SMS only really supports tiled graphics, with 8x8 pixel 16 color tiles and 768 (32x24) tiles on the screen. With 8k VRAM there is room for 512 unique tiles, but in practice about 448 since some of the VRAM is used by the tilemap. In addition, updating the VRAM is quite slow since the CPU only has unlimited VRAM access during VBLANK. About 53 tiles can be updated during VBLANK with an additional 60 when the display is active.

To play back the full screen animation at 25 fps I had to cheat a bit. Only 192 tiles are used per frame, but fortunately the SMS hardware supports tile mirroring in x, y and both. The menger sponge looks pretty nice with the tile mirroring and by using different tilemaps there is some variation even though the tiles are the same.

In addition, each frame only use 4 colors (2 bpp), so each tile contains the pixels for two consecutive frames. Switching between the two is done by changing the palette.

If my calculations are correct, only 48 tiles (1.5 kB) must be written per video frame (50 hz), which is well within what the SMS can handle.
added on the 2025-01-11 20:50:49 by neon neon

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