the so complete pouët.net oneliner
- 2012-06-23
-
[.][.] -
-{.}{.}------- TiTs on a stick. -
Remember: Steve Jobs had no POUET EXTRA GOLD ENTERPRISE SUPER ACCOUNT. He is dead now. Don't make the same mistake! -
Remember: You could die tomorrow. So get your POUET EXTRA GOLD ENTERPRISE SUPER ACCOUNT today! -
wow! EXTRA GOLD -
crashes indeed.. but wow! EXTRA GOLD ENTERPRISE SUPER ACCOUNT -
is it true that there is a place in the mans head that, if you shoot it - it will blow up?! -
SWAN -
wtf o_o... ogl 4 has changed that much from old ogl =\ -
I Don't like opengl 3 and 4 too much, i haven't seen anything in 3 and 4 that couldn't be done in 2 :P -
cakefuck -
http://www.youtube.com/watch?v=plWnm7UpsXk -
crashes indeed.. but wow! NOOON.. -
Boozembly cancelled, this video tells it all :/ http://youtu.be/SGgEePreZXU - 2012-06-24
-
oh nose! -
@Legend: what law ? -
Blacksheep: that's probably because you're doing it wrong. That's the same as saying that you haven't seen anything that can't be done with OpenGL 1.2 -
xernobyl: I am trying to say: Rip glBegin(), it's hard to change habits, i'm currently changing from 2.0 for 3.1 :/ -
Pikachu on acid https://www.youtube.com/watch?v=X5Izm1LQfw4 -
incredulity is master piece of ignorance. -
the immediate mode of opengl has been a no-no for a long time ;) -
just take the compatibility profile and don't cry?! -
immediate mode is the best -
yep... -
you can say myVertexBuffer->Begin(); ... ; myVertexBuffer->End(); myVertexBuffer->Render(); if you're stuck in immediate mode.
