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Astonishing 3D mandelbrot renderings

category: general [glöplog]
realtime Gigabroccoli
added on the 2009-12-03 10:21:51 by ponce ponce
I meant this.
added on the 2009-12-03 10:22:49 by ponce ponce
It took less than a month to make something realtime, while everyone thought it'd take some years. What will we see in 2 years? The proof that P=NP?
added on the 2009-12-03 16:54:36 by xTr1m xTr1m
i still havent seen an executable.
added on the 2009-12-03 17:02:28 by Gargaj Gargaj
I guess it's using a precalculated voxelmap.
jsyk guys, i did it also (without voxels). here.

and also in his vid the camera seems to follow a path... I think it is not really trustable it is realtime as a result (easy to record it realtime with something like kkapture...). I prefer to do camera travelings by hand.
added on the 2009-12-03 18:03:37 by nystep nystep
well, again some people are going to label me "retarded" if i don't explain better (yes i have trouble to express myself).

i just meant that if you define a camera spline somewhere it is extremelly easy to output a video at a fixed framerate. (by using a tool like kkapture even).

so that's why i prefer to do camera travellings by hand in it.
that's it.
thanks.
bye. :)
added on the 2009-12-03 18:16:23 by nystep nystep
@nystep : great stuff! now release an intro or something :) first one with exe wins!
added on the 2010-02-11 10:55:34 by loaderror loaderror

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