NR4 information 949 glöps
- musicdisk Windows TheEnd by ErrorSoft
- I'm neither here for the production nor the consumption of bad ripoffs. If you need inspiration on what the concept of quality scene productions is, I recommend the
Meteoriks Watchlist 2024. - isokadded on the 2024-05-01 22:30:50
- musicdisk Windows TheEnd by ErrorSoft
- Noisy audio with female vocals, blended together from 1000000 voices, bad stirling ripoff with annoying sound design and progression, elevator music, ... Underage pixel art anime girls smoking.
A manifesto relying on the actual artistic and impressive work of other sceners to justify the immensely lame mechanism of this prod.
...
Thanks for wasting my time :( - sucksadded on the 2024-05-01 20:46:22
- demo game Windows Android WHAT by Spu7Nix [web]
- Solid shit technically. Ever considered making a demo in geometrydash with it? ;-)
- rulezadded on the 2024-04-24 09:58:08
- demo Windows mechasm by Fairlight [web]
- until then: this prod is great, stfu
- isokadded on the 2024-04-17 15:06:29
- demo Windows mechasm by Fairlight [web]
- Quote:
It's not what the demoscene is about.
Why don't you demonstrate that you can (1) produce on the level of this prod (2) do so in 64k with an appropriate size-quality-ratio? - isokadded on the 2024-04-17 15:06:08
- demotool Linux Windows pyshader_minifier by Team210 [web]
- Inb4: File size is 90 Megabytes and "could be done in 64k". I don't give a fuck, it's not a tool for being small, but rather a tool for crunching your intros below 4k efficiently.
- isokadded on the 2024-04-15 21:24:44
- demo Amiga OCS/ECS TM2: Attack of the Ego Bots by Zymosis
- I refuse to thumb this down, because I respect the people involved for their coding skill.
I disagree with bifat on AI and copyright tho - rulezadded on the 2024-04-11 14:39:02
- 4k procedural graphics Windows Fragments of Self by yx [web]
- text distance functions are also not that hard to implement - you need a quadratic bezier sdf (shadertoy has 'em) and an odd-even (or winding number) filler, possibly some kind of code for kerning or ttf conversion.
But it would be kind of a waste of bytes to use sdf fonts here, because it's 2d and the win32 api can already draw text for you :) you don't need to have a sdf, so to speak - isokadded on the 2024-04-05 19:31:20
- 4k procedural graphics Linux Windows MacOSX Intel Felid by Speckdrumm [web]
- Quote:
And anyone working on a WebGL-4Klang yet? ;)
Sointu has wasm-export :) - isokadded on the 2024-04-05 14:11:57
- procedural graphics Linux MS-Dos Commodore 64 Wild Gameboy Advance Gameboy Color SNES/Super Famicom Gamecube Nintendo DS A Statement on the Platform Wars by Moonbase Allstars
- ABI tricks with an exemplary trans flag instead of a cool demo. Coder porn thumb. Would have loved an exemplary gfx with trans color palette instead tho, those horizontal three-stripe flags give low key lazy vibes :) or at least rushed-before-deadline vibes.
- rulezadded on the 2024-04-04 18:09:02
account created on the 2017-10-01 02:02:46