MsK` information 329 glöps

- general:
- level: user
- personal:
- first name: Daniel
- cdcs:
- cdc #1: Invoke by Still [web] & Conspiracy [web]
- cdc #2: The Seeker by Still [web]
- cdc #3: Agenda Circling Forth by Fairlight [web] & Carillon & Cyberiad [web]
bbs posts 168 posts
- RIP Red "m0d" Tuby (general)
- Random line of code thread (code)
- Evoke 2023 | July 28 – 30 | Cologne, Germany (parties)
- Evoke 2023 | July 28 – 30 | Cologne, Germany (parties)
- Evoke 2023 | July 28 – 30 | Cologne, Germany (parties)
- Demoscene Tropes and Memes (offtopic)
- fix me beautifull (general)
- X-Party canceled ;( (general)
- Apple M1 (ARM) architecture demos (general)
- Random "work in progress" shots (general)
- Demo'ish videos (offtopic)
- The most dangerous question: Demoscene Symbol (residue)
- Random line of code thread (code)
- Does anyone use Krita to make great GFX? (gfx)
- Giving away GBA flash linker cart (general)
- Searching for dnlb. I know you're there. ;) (general)
- New abitrary restriction: energy limited demos (general)
- Who drunk-dialed me last night? (offtopic)
- X68000 scene (general)
- RGB keyboard support? (general)
- Can we add a new prod category? (general)
- Random line of code thread (code)
- Random line of code thread (code)
- Video Encoding Spirals (residue)
- Dipswitch tries to rewrite history yet again on Demozoo (residue)
- Random line of code thread (code)
- What does the decrunch colours mean? (code)
- How big can be 3D map? (code)
- How big can be 3D map? (code)
- Random unpopular retro gaming gem recommendation (general)
- on computational complexity of quaternions. (general)
- Evoke 2016 - 12-14 August - Köln-Kalk (parties)
- Evoke 2016 - 12-14 August - Köln-Kalk (parties)
- Evoke 2016 - 12-14 August - Köln-Kalk (parties)
- Good 3D in .NET/WPF application (code)
- Demo'ish objects (offtopic)
- Tutorials (code)
- Random line of code thread (code)
- scene music stolen (music)
- Random "work in progress" shots (general)
- DOSBox fork for retrocoding and emulation accuracy (general)
- DOSBox fork for retrocoding and emulation accuracy (general)
- Random "work in progress" shots (general)
- Research question on 2D design in demos (detailed info below) (gfx)
- Research question on 2D design in demos (detailed info below) (gfx)
- Research question on 2D design in demos (detailed info below) (gfx)
- Research question on 2D design in demos (detailed info below) (gfx)
- Changes in Demodays Organizing / No Demodays 2015 (parties)
- What is the language you use to program a demo and why? (code)
- What is the language you use to program a demo and why? (code)
account created on the 2008-08-05 23:05:56