moredhel information 388 glöps
- general:
 - level: user
 - personal:
 - first name: moredhel
 
bbs posts 309 posts
- Random line of code thread (code)
 - "Interference" oldschool effect - what's the trick? (code)
 - Notable Glenz (general)
 - Random "work in progress" shots (general)
 - I have updated a bunch of MS-DOS ports (general)
 - Anyone remembers old dos cracktro - a rotating cube of balls? (general)
 - Random "work in progress" shots (general)
 - Colors washed out (general)
 - Colors washed out (general)
 - Looking for a one .s3m (music)
 - Looking for a one .s3m (music)
 - Looking for a one .s3m (music)
 - I have updated a bunch of MS-DOS ports (general)
 - I have updated a bunch of MS-DOS ports (general)
 - Random "work in progress" shots (general)
 - X68000 scene (general)
 - Any Bytevapers? (offtopic)
 - Apple PPC G5 (OSX) anyone??? (general)
 - Random "work in progress" shots (general)
 - 3D-flyby Demos Impact (1996) (general)
 - Random "work in progress" shots (general)
 - Random "work in progress" shots (general)
 - Random "work in progress" shots (general)
 - Introducing unofficial Assembly Summer 2016 4k resolution wild compo (parties)
 - Kickstarter for Atari ST Demoscene Book (general)
 - Noob question about multichannel flac (music)
 - Noob question about multichannel flac (music)
 - Noob question about multichannel flac (music)
 - Cinda crazy codin (code)
 - Windows demos 'runnability'? (general)
 - Random "work in progress" shots (general)
 - How is this oldschool fractal-zoom effect made? (code)
 - Finnish Amiga Party 2015 (parties)
 - How is this oldschool fractal-zoom effect made? (code)
 - Random "work in progress" shots (general)
 - Random "work in progress" shots (general)
 - Computeshaders vs transformfeedback (code)
 - Finnish Amiga Party 2014 (parties)
 - Unlimited Detail Technology (offtopic)
 - Unlimited Detail Technology (offtopic)
 - Demokerho - a demoscene club for everyone interested in creating demos (general)
 - TDK: Chiptune Violin in Antwerp, Belgium TOMORROW! (music)
 - Random "work in progress" shots (general)
 - Show what you do in Photoshop (gfx)
 - Unreal Engine 4 (general)
 - Unreal Engine 4 (general)
 - 286/386/486 Demoscene (general)
 - does ZX Spectrum platform needs to be subdivided? (general)
 - does ZX Spectrum platform needs to be subdivided? (general)
 - Lizardking lead (music)
 
account created on the 2005-01-07 12:12:55
