memoni information 5 glöps
- general:
- level: user
- personal:
- game Windows Zen Bondage by Moppi Productions
- fadeout, I think I know what is causing the crash. Basically it has only a certain amount of points it will use for the string (yep, stupid) and the negative length comes whne you exceed that (even you should not) and the crash comes because the game overrides some memory.
You can use ESC to get to a meny wich will allow you to get back to main menu. Apparently there is something hazy going on there (too) since i have experienced sometimes that the esc does not just kick in even it should.
Ad for the dlls... I could not have MS more! First we always have trouble when ever they release new Visual Studio and then again when they think none uses the a bit olderstuff. Baf! - isokadded on the 2005-12-25 12:10:09
- game Windows Zen Bondage by Moppi Productions
- FAQ
1) Why doesn't the level end when xxx?
2) Why does the rope get stuck when there is none left?
I simply just ran out of time with this one, as usual :) A level end message would propably have been a good idea. As well as a highscore list of some sort, etc. There are plenty of ideas to improve the game. Maybe I find the time to update it.
As for the crash, can you run the game with some OutputDebugString logger (such as DebugView http://www.sysinternals.com/Utilities/DebugView.html)? Maybe I can figure that out. Mipmaps could be good idea too. - isokadded on the 2005-12-24 11:31:40
- demo Playstation Portable Nintendo DS flower demo by Moppi Productions
- For those who think it is not ehough, an excerpt from the readme:
I decided to make a small semi-port of our quite popular demo as it seemed like a fun excercise to get to know the PSP hardware. And nice piece of HW it is :)
So, no, it is not a full demo, it's an excercise :)
The hardware can definitelly do a whole lot better than that. Once they figure out the vfpu stuff and the ME (so that it is not required to wasted cycles on the main cpu to play mp3) I can image a lot of really cool shit coming to this machine. - isokadded on the 2005-10-06 11:52:03
- demo Playstation Portable Nintendo DS flower demo by Moppi Productions
- what's with the extremely long directory names there?
Some n00b stupidity I guess ;) It seems a lot of people had that trouble. And I just though I followed the instructions.... well... I know better now.
I'm not likely to port any other stuff to psp, I would rather make a new fresh piece.
For the NDS inclined: http://www.moppiproductions.net/products/moppi-flowernds.zip
Not as interesting platform, but fun.
(I know this is not the forum to whine about it, but at the moment it is not possible to retrieve a lost pasword, the FAQ tells to go to scene.org and I could not find the "send me my passwd" link from scene.org... blast!) - isokadded on the 2005-10-05 21:11:33
account created on the 2005-10-05 21:01:42