JAC! information 1574 glöps
- demo Commodore 64 +H2K by Plush [web]
- Quite inconherent in terms of content, but there really went a lot of ideas and work in the transitions. Overscans, blending effects and end screen are really nice.
- rulezadded on the 2013-10-12 00:49:27
- demo Commodore 64 Void by Coma & Resource [web]
- Life in 8 bit with great tunes and cool double tunnel
- rulezadded on the 2013-10-08 21:17:23
- demo Commodore 64 Frontier by Hoaxers & Wrath Designs [web]
- I really like the dithering in the multi color color pictures here, catchy tune, too.
- rulezadded on the 2013-10-08 20:40:46
- 64b MS-Dos voron by fsqrt [web]
- You're then man - the man - the man
- rulezadded on the 2013-09-25 23:58:35
- demo Commodore 64 40years-mrc by Abyss Connection [web]
- Serious Photoshop skill involved in making him look so good...just kidding :-)
Happy Birthday! - rulezadded on the 2013-09-24 20:04:14
- musicdisk Commodore 64 Bitter Swede Symphony by Booze Design
- Nice tunes, and awesome picture is awesome
- rulezadded on the 2013-09-12 02:49:06
- demo Commodore 64 Zeropage Gravity by Tristar & Red Sector Inc. [web]
- For the hand pixeled cubes and the nice tune
- rulezadded on the 2013-09-08 18:55:28
- 32b Atari XL/XE 31 byte Sierpinski by SquoQuo [web]
- Piggy for being a true copy cat of this.

- isokadded on the 2013-08-25 15:42:33
- 32k demo Atari VCS aTaRSI by Tristar & Red Sector Inc. [web] & Digital Sounds System & Crest
- >it's not like bankswitched cartridges weren't pretty much standard on the 2600
I feel this needs some clarification, because most comment here are "VCS first". The address space of the VCS is 4k. The standard cartridge in 75% of all ever released carts are 2 or 4k. The 8k carts amount to about 20%, and only in the very end of the life cycle very few 16k carts like Solaris were released (about 30). As for 32k there has never been a commercial cart like that until 2010+x.
The size categories on VCS are much more restricting than on other platform like PC, because you always only have 128 bytes of RAM and because you have no OS, ROM, font at all. That's why a comment from one of the masters of VCS coding shouldn’t be considered whining. If RGBA did Elevated in 96k, nobody found have been impressed. It's all about restrictions and how much you get out of it:
* TOM/Jones (4K, 2:42) uses 25 bytes for 1 second of demo
* ISO (8K, 3:34) uses 37 bytes for 1 second of demo
* Liquid Candy (16K, 2:24) uses 113 bytes for 1 second of demo
* aTaRSI (32K, 3:48) uses 143 bytes for 1 second of demo
They are currently all the current best in their category, and they cannot really be compared. That's also why we chose the rules for SV to allow for more ROM space every year to create a difference. We're up for new limits in "wasting" memory on VCS and will get different kinds of demos with that, just like Exin said for the 320k XL demos. At least I'm working on one :-) - isokadded on the 2013-08-14 20:49:41
- demo Windows distance between the edges by Dead Roman
- Nice experimental mood, but somehow that's it. Looking forward to the next one.
- isokadded on the 2013-08-03 01:47:24
account created on the 2003-03-30 13:23:16
