Asato information 882 glöps
- general:
- level: user
- personal:
- first name: John
- last name: Ross
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Second Reality by Future Crew
- cdc #2: the good, the bad & the ugly by Surprise!Productions [web]
- cdc #3: 1991 donut by Desire [web]
- cdc #4: 8088 MPH by Hornet [web] & CRTC & Desire [web]
- cracktro Linux Windows Deus Ex: Mankind Divided Cracktro by Razor 1911 [web]
- Oldskool rulz
- rulezadded on the 2017-08-02 18:44:14
- 8k MS-Dos The memory remains by Unchained
- @Sensenstahl .. thx !
- isokadded on the 2017-08-01 18:50:39
- 8k MS-Dos The memory remains by Unchained
- updated video capture, @optimus: updated file (yandex dl url) with decreased speed lock-in in part 2, but just a little bit, if it's decreased too much, it's getting too hard to read the scroll text on the sphere even on 486DX40 ..
- isokadded on the 2017-08-01 10:39:05
- 8k MS-Dos The memory remains by Unchained
- uups, never thought about it, that this decreases fps so much, just checked how fast/slow it runs on slowest target and increased wait time to see it at the same speed on 1.5 GHz machines :-) .. but he - from 16 MHz to 3 GHz same speed :-) .. btw. if you sync to music like in this with two parts, its getting even more complicated, should have used song playing timing .. hm, and hard to realize, if code size matters .. okay, challenge accepted for next prod ;-) ..
- isokadded on the 2017-07-29 09:31:15
- 8k MS-Dos The memory remains by Unchained
- .. 65 ms ..
- isokadded on the 2017-07-29 00:00:34
- 8k MS-Dos The memory remains by Unchained
- yes, I lock the speed, waits at least 65 microseconds in order to not to run too fast on modern hardware, even on my i3 it still runs decent with real plain dos, I could remove it but only vsync wouldn't slow it down enough, so on faster machines I guess it would suck.. the first screen could be much more faster but I slowed it down to the same speed of the second screen which is very CPU-intensive (about 3600 pixels for the sphere that are computed each frame), and since its mode 13h the double buffer has to be copied too (tried modex but its equal or even slower in speed, 'cause plane masking requires too much cycles for the sphere) .. hm, but I'll think about how to realize better fps !
- isokadded on the 2017-07-28 23:41:15
- demo JavaScript Zeven by Ninjadev [web]
- Excellent, very smooth, lovely style, a good balance between art & technical effects and happy tune !
- rulezadded on the 2017-07-17 12:32:42
- demo Amiga OCS/ECS Amiga Navsegda by Rampage
- Nice oldskooli .. cleduschi ras po angliski poschaluista ;-) .. guess that many people don't understand how great amiga 500 is ..
- rulezadded on the 2017-07-04 21:21:30
- 64k MS-Dos/gus sys 64738 by Digital Dynamite [web]
- Cool idea using 8bit stuff for dos demo, atm doing the same for next release .. of course Pascal thumb ;-)
- rulezadded on the 2017-06-30 07:46:58
- demo MS-Dos HeartQuake by Iguana [web]
- The greetings part is awesome !
- rulezadded on the 2017-06-29 11:38:18
account created on the 2017-03-29 10:13:52
