yzi information 944 glöps

- general:
- level: user
- personal:
- first name: Yrjö
- last name: Fager
- portals:
- csdb: profile
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Dope by Complex [web]
- cdc #2: Second Reality by Future Crew
- cdc #3: State of the Art by Spaceballs [web]
- cdc #4: darkroom by Stellar [web]
- demo Windows Black Hole by Nesnausk! [web]
- OK, something different. I'll have to counteract this with some Finnish humppa.
- rulezadded on the 2020-07-26 21:55:02
- demo Linux Windows Java MacOSX Intel Naien by Fit [web]
- The song is built over a sample from John Lennon's "Woman", but I made it more "romantic" and melodramatic. There's a longer version with added guitars on my Soundcloud.
- isokadded on the 2020-07-23 22:12:11
- 4k Windows I have no mouth but I must dance by mämmilaakso
- this would be sooooo good with a bit of progression, and just about any other sound instead of the noise "drum" or whatever it's trying to be. why waste a perfectly good prod like this.
- rulezadded on the 2020-06-17 22:26:13
- demo Windows Seko Ukko
- really great tune! writing good lyrics and rapping is not easy
- rulezadded on the 2020-05-25 20:21:15
- 40k Amiga OCS/ECS Ei saa peittää by Sardonyx
- cassic!
- rulezadded on the 2020-04-30 15:37:43
- demotool MS-Dos Fasttracker 2 by Triton
- lol
- isokadded on the 2020-04-28 19:29:20
- 4k Windows My First GLSL Ray Marcher by Fit [web]
- Great to see that this AWESOME work of art still gathers interest from digital intelletkuels. Now that the demoscene is officially a part of the Nescafe Unintelligible Hemorrhage, this digital sculpture distilled from a fine blend of GLSL and C will be the prime example to be shown to and celebrated by generations to come.
Production trivia: the story started when Buzzer managed to convince me to come to Revision 2012, even though I had completely lost touch with mainstream demo coding and was reluctant to attend a party without any entries. I had no idea what and how people were coding. I hadn't watched modern demos for something like a decade, and what little I had seen, no clue what I was watching, and because of that it didn't feel interesting either. At Revision I felt really uncomfortable having no entry, and not even knowing what's going on in demos. I talked with Serpent about this, wondering how "kids these days" code, and he introduced me to Rale and said "this guy knows". Ok, I asked "how are demos coded and what sort of a PC is needed", and Rale just said something like "with Visual Studio, it's not difficult, you just need some kind of a GPU". Well... I didn't have one, but decided to try it anyway, since after a bit of googling it turned out that there were all sorts of "for dummies" tutorials on basically everything, and all the tools and ready-made frameworks were available just like that. WHAT? It used to be hard to figure out how demo effects were made. I started to learn how to write a raymarcher, and I did it mostly in a windowed 160x100 resolution, because the soft emulation on the GPU-less laptop didn't manage more. Anything bigger and it became a slide show. Stream was the first possible party after Revision, so --> there we go. Seeing this running in high resolution on the (GTX 560 Ti?) compo machine totally blew me away. I was amazed by the stuff running on the screen. I just had to build a new PC with a proper GPU, and demo coding became fun again for the first time after the 90s. The feeling was a bit like in the 90s when I made my first mod players, vectors, rotozoomers, texture mappers and env mappers etc. After this rediscovery started having fun coding effects again, and for Assembly 2012 I tried to make a 1k for the first time. Fun!! That 1k compo with so many entries was another very memorable situation. I didn't remember that watching a compo could be so interesting.
The "music" is just placeholder dummy sound. The public 4klang version available back then had a bug which caused any sort of inter-instrument modulation to crash. I tried to find out what I was doing wrong, but eventually I gave up and just put in something, anything that made a sound and didn't crash.
So, a big thank you to everyone who contributed to this. Buzzer, Serp, Rale, ... Iq, Blueberry, Mentor, Gopher, pOWL, ... Revision organizers! And you! Unfortunately I can't remember all the stuff that helped me on the way. - rulezadded on the 2020-04-22 21:42:37
- demo Windows Karthago Party Teaser by Jugi Kaartinen
- goood! more car driving please
- rulezadded on the 2020-04-22 17:38:24
- 4k procedural graphics Windows The Narrow Door by ✝ LoveJesus
- Excellent! This is so ... unexpected and weird and funny and against the mainstream in so many ways. All the comments and reactions... Stuff from Shadertoy and "Thanks Jesus for compofiller studio" :D Amen! "...if they keep quiet, the stones will cry out." And now 4k procedural graphics too. I don't know what to say. I still think it's possible that this is a parody... Maybe the thumb-downers are taking stuff too seriously, though on the other hand that's what geeks are, they're those guys who always took everything seriously and couldn't relax. Like me for example. I think this series of productions - from Guatemala? - is one of the most memorable things Revision 2020. Made possible by the Covid-19 pandemic and Compofiller Studio, though I can only be blamed for one of those. :)
- rulezadded on the 2020-04-16 23:54:16
- 4k Windows John 3:16 by ✝ LoveJesus
- Thank you for using Compofiller Studio, better luck next time. Perhaps I should add a few different templates. PowerPoint and Libre Office come with a few different templates to choose from.
- rulezadded on the 2020-04-15 18:22:45
account created on the 2008-08-13 10:06:16