skarab information 1242 glöps
- general:
- level: banned
- personal:
- first name: Alexandre
- last name: Chambriat
- cdcs:
- cdc #1: amondó by Aenima [web]
- cdc #2: Starstruck by The Black Lotus [web]
- cdc #3: Eternal Dream of Beauty by Still [web]
- cdc #4: Overdrive 2 by Titan [web]
- 4k Windows Neurostick by Rebels & Hardread [web]
- nice trip
- rulezadded on the 2005-12-28 20:35:41
- 4k Windows Borg by Bauknecht [web]
- not my taste
- isokadded on the 2005-12-28 20:33:32
- 4k Windows Amalgam by Null OK [web]
- nice
- rulezadded on the 2005-12-28 20:32:58
- 4k Windows Souldrop by Fairlight [web]
- lol. smash what did you say me about framerate ? :)
- isokadded on the 2005-12-28 20:32:23
- 4k Windows synchroplastikum by Calodox
- too slow here (unwatchable) video version please.
- isokadded on the 2005-12-28 20:31:25
- 4k game Windows Playstation Portable ktrix by K-Storm [web]
- video here : http://skarab24.kstorm.free.fr/vid/ktrix.nsv
- isokadded on the 2005-12-23 20:17:27
- musicdisk Windows Autumn Leaf by Marsmellow [web]
- for the interface, the one of whisper was really better (animated thing, more clickable things...), just a picture for a musicdisk is poor. for the music.. well it seems maybe nice but i'm not fan of this music :)
so i go for a pig. - isokadded on the 2005-12-23 15:45:38
- 32k Windows Joulu 2005 (Herrajumala aka Úristen II) by Traction [web]
- lol insert new pile to play again ;)
- rulezadded on the 2005-12-23 14:47:28
- 4k game Windows Playstation Portable ktrix by K-Storm [web]
- colors changes in each level, and for the ones who finnish it there is a simple anim...
mentor : lol i've fixed the nfo ;) (this thing came from crinkler i use i my first test for darkcity and i'd forget to delete that since). just have mailed the obj.
people : before telling it's slow please look at the requirement and update your drivers. thanks. - isokadded on the 2005-12-23 13:29:46
- 4k game Windows Playstation Portable ktrix by K-Storm [web]
- Preacher : i dont know if you speak of that, but the "pieces" are trully separated (thats not black lines rendering added), so that creates real holes in the shadows (no rendertarget thats shadow volumes).
Yep for the light, i had try to insert it just upper the current falling block, but it was really hard to play with that, so this is how it is.
thanks for your comments :) - isokadded on the 2005-12-23 00:12:58
account created on the 2002-02-24 17:43:41
