ɧ4ɾɗվ. information 6181 glöps
- general:
- level: user
- personal:
- first name: Hanz
- last name: Meiz0r
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Friday at Eight by Polka Brothers [web]
- cdc #2: Shaft7 by Bomb
- cdc #3: total triple trouble by Rebels
- cdc #4: receptor by TBC
- cdc #5: Puls by Řrřola [web]
- cdc #6: We Stand Divided by Cocoon [web]
- cdc #7: Faraday Future by LJ & Alcatraz [web]
- demo Commodore 64 Requiem by Vision [web]
- One-Woman-Effort FTW! :)
Splendid, especially like the Font...and the mood of course! - rulezadded on the 2016-11-04 00:39:29
- cracktro Amiga OCS/ECS Halloween Cracktro by Flashtro [web]
- Nice one!
Logo rocks!
Is the Font ripped from Lemmings? Sorry, if not, but looks familiar somehow! ;) - rulezadded on the 2016-11-02 20:21:18
- 1k Windows Escalated by Onslaught [web]
- :D
Quite an achievement here; i must admit!
Too bad it got so short! But for 1K more than impressive! - rulezadded on the 2016-11-02 17:45:45
- game Commodore 64 Donkey Kong by Oxyron [web]
- Best-looking version ever!
Let's Compare Classic ( Donkey Kong ) by Gaming History Source - rulezadded on the 2016-11-02 06:19:15
- demo Commodore 64 25 Years Atlantis by Atlantis
- For being Plan B this is really good!
Really liked the thingamabob (looks like some translucent RGB-plasma, haha) in the screenshot above!
Happy Birthyear! - rulezadded on the 2016-11-02 06:09:23
- demo Commodore 64 Prime Time by Delysid
- The transition from PETSCII to Bitmap was really nice.
Graphics and Music in general as well.
Just the Effects are missing somehow.
Cool Drug-References though..especially liked the hoffman-blotter! ;)
As a coder i cannot thumb this up, i am sorry, really missing the effects. - isokadded on the 2016-11-02 05:53:30
- demo Commodore 64 Alcolado 4 by House Designs
- With Bonzai being back not many noticed House Designs being back aswell it seems.
The Demo itself is pretty "retro" as you described it yourself. Old Effects, not optimized fully to what can be done.
But the main thing about demos is the fun in making it...and as you stated yourself you had that fun, so everything is fine! :)
Hope to see more of your stuff in the future again!
P.S.: The Spline/BigScroller-Part really should have started the show! ;) I mean blending from BASIC to this part would have been so easy and it would have rocked! - rulezadded on the 2016-11-02 05:44:11
- demo Commodore 64 We Are Diskmag by Nah-Kolor [web]
- I really liked it in the Smartphone-FB-Stream.
Rewatching however yielded some conglomerate of effects not used in some older prods (for reasons) mixed with nice graphics.
It misses something that makes you go: "Wow, this rocks for sure!" or "How the hell did they do that?"
The Highlight of this prod for sure is the music! I could listen to it forever!
As others said, not bad, could have ranked quite high in any other party compo. - rulezadded on the 2016-11-02 05:23:58
- demo Commodore 64 Total by Extend
- Some nifty stuff in here!
But to be honest it couldn´t have ranked that much higher even if everyone had seen/voted for it. It misses sth to be amongst the top...usage of borders, transitions, more music-sync and some details here and there.
Still a superb release...i am just nitpicking here, it´s X and the quality of releases is just above 100%. - rulezadded on the 2016-11-02 05:06:23
- intro Commodore 64 Bonfire! by Neoplasia [web]
- what Stingray said...i guess.
Just start with your X2018-release right now so you don´t have to come up with such a release again. - isokadded on the 2016-11-02 04:52:54
account created on the 2007-04-10 20:54:29
