jazzman information 756 glöps
- general:
- level: user
- personal:
- cdcs:
- cdc #1: Liquid... Wen? by Haujobb
- cdc #2: The golden path by United Force [web] & Digital Dynamite [web]
- demo Commodore 64 Wonderland X by Censor Design [web]
- hehe... i should try this on my real c64 (fresh owner, happy and proud)
- isokadded on the 2002-08-02 01:24:06
- game Linux Windows MacOSX PPC porrasturvat by tAAt [web]
- stefan, was that really necessary? you messed up the whole page (layout-wise this time too, not only content-wise)
- isokadded on the 2002-08-02 01:20:59
- demo Commodore 64 Bastard by Breeze [web]
- perfect!
- rulezadded on the 2002-08-02 01:04:57
- game Linux Windows MacOSX PPC porrasturvat by tAAt [web]
- how do people achieve those ultrahigh scores...? i'm only floating around the 50.000 mark
- rulezadded on the 2002-08-01 21:03:57
- demo BeOS Linux Windows Amiga PPC/RTG MacOSX PPC Dreamcast SGI/IRIX Android Raspberry Pi dose 2 by mfx [web]
- *roflroflrofl* craaazy joke! speech should be louder, was a bit hard to comprehend.
- rulezadded on the 2002-08-01 20:51:29
- wild Animation/Video Dream (postedit) by Loopit [web] & Schizo
- hornet, that's very interesting to hear... hm, the woes of deadlines :|
it would absolutely rule if you'd find the time to realize the whole storyboard one day...!
hm... i'm finally giving this prod a thumbs-up, because it's damn well made after all. - rulezadded on the 2002-08-01 20:40:05
- wild Animation/Video Dream (postedit) by Loopit [web] & Schizo
- good colors, models, lighting, music. creepy feeling in the last scenes. too bad it ends where it really gets interesting...
and what really begins to irritate me in many demos/animations (and in this one): the lack of a storyboard. if you have those pretty models and scenes, assemble them into a real _story_! even if it's a really simple one. but the flow of events has to make sense.
we need more movie directors in the scene =) - isokadded on the 2002-08-01 14:20:35
- demo Windows Adrenalin by Smash Designs [web]
- camera movement in the first part is really annoying, many scenes are too slow (even on a gf4 - talk about gpu-limited framerate), fairly poor overall design (tremendous love for detail though) - plus all the things that have been said already.
AEG, where are your coding skills? you were so unbelievably brilliant on the c64 :) - isokadded on the 2002-08-01 14:08:23
- demo Windows lobstertainment 2
- really, really, REALLY strange.
- rulezadded on the 2002-08-01 03:52:19
- demo Windows 33 by Nah-Kolor [web]
- stylish! a bit simple though, and no atmosphere really
- isokadded on the 2002-07-31 20:48:19
account created on the 2002-05-29 19:04:39
