rudi information 1433 glöps
bbs posts 1852 posts
- Adlib (OPL2) tracker & fileformat recommendation ? (music)
- Adlib (OPL2) tracker & fileformat recommendation ? (music)
- Getting started in the scene (general)
- Getting started in the scene (general)
- Raymarching Beginners' Thread (code)
- Raymarching Beginners' Thread (code)
- Raymarching Beginners' Thread (code)
- Plasmas (general)
- demo file loading & saving with pointers. (code)
- demo file loading & saving with pointers. (code)
- demo file loading & saving with pointers. (code)
- demo file loading & saving with pointers. (code)
- demo file loading & saving with pointers. (code)
- Looking for 3 MS-DOS demo's (1985 - 1995) (general)
- Flat Design Pouet (general)
- Flat Design Pouet (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Old dos demo(s) that still need a winport or videocaptures. (general)
- What is the its_very_funny_if_the_same_thing_is_posted_over_and_over_again_ha_ha_ha_lol_ha thing ? (residue)
- Typing in a C64 intro by hand (general)
- Typing in a C64 intro by hand (general)
- Random "work in progress" shots (general)
- Sound in small DOS intros ? (code)
- Sound in small DOS intros ? (code)
- ouet.net (residue)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- platforms with no productions (general)
- platforms with no productions (general)
- Random line of code thread (code)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- x86 debugging scrutinies (code)
- x86 debugging scrutinies (code)
- x86 debugging scrutinies (code)
- Random textmode thread (residue)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- What options for distance in raycasting? (general)
- _emit pseudoinstruction (inline asm, visual c++) (code)
- _emit pseudoinstruction (inline asm, visual c++) (code)
- _emit pseudoinstruction (inline asm, visual c++) (code)
- Storing pixels as words vs. bytes on a Pentium (code)
- Storing pixels as words vs. bytes on a Pentium (code)
- Storing pixels as words vs. bytes on a Pentium (code)
- Random line of code thread (code)
account created on the 2008-05-06 01:05:29
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