alk information 183 glöps
- general:
- level: user
- personal:
- first name: Jim
- last name: Redfern
- 64k invitation Atari ST Morphonic Lab XII invitation by Checkpoint [web]
- awesome cube effect, music wasn't quite party mood x)
- rulezadded on the 2013-08-19 15:14:01
- 64k Windows fr-minus-017: coderpr0n by Farbrausch [web]
- oops meant to thump UP
- rulezadded on the 2013-08-19 12:49:44
- 64k Windows fr-minus-017: coderpr0n by Farbrausch [web]
- Party mood \o/
- isokadded on the 2013-08-19 12:49:26
- 64k Windows Parallaxelerator by Inque [web]
- What by said! +1 And nice to meet you guys again :) Also, funky text fx
- rulezadded on the 2013-08-19 12:48:15
- 64k Windows 905509 by Stroboholics
- Beautiful + kickass in one :)
- rulezadded on the 2013-08-19 12:44:37
- 4k Windows Wishful Twisting by Fnuque [web] & Loonies [web] & TBC
- Fluffy!! Awesome work guys.. I wondered what would grow when one of these travellers reached the egg (:
- rulezadded on the 2013-08-19 12:43:29
- game Amiga OCS/ECS Asgard Met Vikings by Paradise [web] & a1k.org
- Paradise quality \o/
- rulezadded on the 2013-08-19 12:37:01
- demo Raspberry Pi Melina
- Lovely :) nice feeling + concept (but I agree about the length)
- rulezadded on the 2013-08-19 12:32:59
- demo JavaScript apophenia by Top Right Bottom Left [web]
- Loved this one at the party: style, design, feeling, put me in a good mood (:
- rulezadded on the 2013-08-19 12:29:55
- demo SEGA Genesis/Mega Drive Overdrive by Titan [web]
- Many many thanks for the nice comments folks!
This demo has been a real team effort, in the end 6 coders, 3 artists and a musician were working flat out to make it happen. It was an awesome sight for me to watch a row of guys at Evoke coding on Mega Drives, true scene spirit for this oldschool console which is close to my heart :)
We finally completed the demo at 11pm last night, one hour before the compo was due to start - luckily the Evoke orgas are patient!
Now to have a little rest and complete the cart hardware production.. more info tba (:
@Photon: right, the Mega Drive has an audio chip with 1 pcm channel but no hardware buffers, so the bytes have to be pushed in realtime by the z80, to make things interesting ;)
@Tomoya: I didn't code it but I guess you're onto something :) The engine produces 50hz lightsourced 3D - isokadded on the 2013-08-19 02:22:38
account created on the 2007-07-26 00:15:31