Blueberry information 1403 glöps
- general:
- level: user
- personal:
- first name: Aske Simon
- last name: Christensen
- cdcs:
- cdc #1: Nexus-7 by Andromeda [web]
- cdc #2: Tint by The Black Lotus [web]
- cdc #3: Gift by Potion
- cdc #4: STS-02: Electric Kool-Aid by Synesthetics
- cdc #5: TBC Realtime Experience by Too Bloody Cheesy [web]
- procedural graphics Windows Connoisseur by Madpakke
- The discussion here reminds me of the one for an earlier procedural graphics entry. I wonder if it will go on for just as long. :)
- isokadded on the 2014-04-24 12:45:45
- 1k intro Amiga AGA Submissive Retrogression by Sonik Clique [web] & Nesnausk! [web]
- Only entry in the compo with an effect worth talking about. And it has a nice texture as well for a bootblock. Music is not bad either (repetitive, yes, but that fits the genre).
- rulezadded on the 2014-03-11 12:16:35
- 1k Amiga OCS/ECS Coppernicus by Traktor [web]
- The visuals give me strong associations to incorrectly set modulo/datafetch, but it is nice to look at when you get around to accepting that it is actually meant to be that way. :)
- isokadded on the 2014-03-11 12:09:26
- demo Amiga OCS/ECS Negative FX by Reality
- Very entertaining demo, clearly best in compo.
- rulezadded on the 2014-03-09 22:56:11
- 1k Amiga AGA Amiga OCS/ECS BeelzeBub's Beat-Block by Loonies [web] & Unstable Label [web]
- Quote:
3 minutes to generate, hm I can't visualize the code for that :D
The synth uses phase modulation with decays on all parameters, so that requires several high-precision multiplications per sample.
But actually, most of the precalc time is spent on the graphics. The spiral is drawn as parametric curves (which are then blitter filled), and the sample points have to be close enough to leave no pixel gaps. For simplicity (every bit counts, you know), each line of the other patterns have the same number of sample points as the spiral. :) - isokadded on the 2014-02-24 17:43:25
- 1k Amiga AGA Amiga OCS/ECS Block Boot by Scoopex [web]
- Nice bootblock, but watching Tetris bricks form a perfect row, which then does NOT disappear, just feels so utterly wrong. :)
- rulezadded on the 2014-02-18 18:16:39
- 1k Windows 291378 by Jumalauta [web]
- Mesmerizing...
- isokadded on the 2014-02-03 21:33:42
- 4k Windows synapse by Firebug & cce
- Cool. Well done!
- rulezadded on the 2014-02-03 21:30:27
- 64k Windows luma by Mercury [web]
- Additive blending strikes again! ;-)
- rulezadded on the 2014-02-03 19:47:44
- demotool Windows Crinkler by Loonies [web] & TBC
- You probably have some C++ initializers that weren't being run before. Try /NOINITIALIZERS.
- isokadded on the 2014-01-29 23:10:32
account created on the 2004-11-26 18:36:35
