Charlie information 515 glöps
- wild Animation/Video Wannabe by Tesco Gazdaságos Demócsapat [web]
- Hutoszekreny!
- rulezadded on the 2004-03-09 15:27:03
- 64k Windows Beyond by Conspiracy [web]
- Szar.
- rulezadded on the 2004-01-27 23:39:20
- demo Amiga AGA Singularity is Just The Beginning by Singular Crew [web]
- Thanks for the comments guys, we're definitely going to release some better stuff next time. At least on my side. :) In fact, this one was mostly partycoded at Function and FYanica parties, and most of the code was remixed from the infamous Bluebox intros... I really had no time to do more coding, which is too bad, since i had a lot more ideas which had to be left out. And at the end i ran out time, because i coding was finished minutes before the compo. But as you know, this was only the beginning... :)
dalezy: Singular is not moved to Amiga, and going to release more stuffs for C64 too. Only Poison and me founded the Amiga section, since we both have Amigas (among other machines), and wanted to do some stuffs for it. And Vincenzo always assist with great music. :) He can do great music for every kind of machines in existence. :) - isokadded on the 2003-12-15 02:44:29
- 64k MS-Dos Windows heaven seven by Exceed [web]
- !
- rulezadded on the 2003-11-13 10:08:36
- 4k Amiga AGA Fistpig by Spaceballs [web] & Ephidrena
- Timur Lenk 2. And since Timur Lenk rules, this one rules too... :)
- rulezadded on the 2003-08-12 16:56:07
- 4k Amiga AGA Humus 4 by Push Entertainment [web]
- Maybe i'm wrong, but i definitely see an improvement over previous ones. So i like it, thumb up.
- rulezadded on the 2003-08-12 16:52:56
- demo Amiga AGA Mental by Push Entertainment [web]
- Huh... This is awesome... But i think some parts are anims, and not realtime calculated, for eg. the girl with the lights, and the mirrored cube... I just _CAN'T_ believe these can be calculated by a 060 in realtime, with this framerate... Anyway, still amazing, if these are animations, so no hard feelings! (The demo size also says to me some anims are inside, 15MB is really huge on Amiga.)
- rulezadded on the 2003-08-11 04:04:19
- 4k Windows 17 points
- Argh, found the bug... :) It was because i f*cked up BoyC's GL init code... The source archive was updated with a fixed version, the URL is the same as above... However here is a fixed screenshot. :) Another new feature, that you now can switch fullscreen mode on/off by pressing Enter key. You can also press escape to quit instead of closing the window. The source is pretty much platform independent now, you can compile it on anything which has GCC and GL/GLU/GLUT includes. (In fact i did the port on an old PowerMac 8500, with LinuxPPC!) :) However, it might be a little bit slower (unnoticeable on most systems) and hardly fits into 4096 bytes... :)
- isokadded on the 2003-07-26 06:11:06
- 4k Windows 17 points
- I've ported it to Linux, because why not? ;)
Screenshot and source download... The particles looks ugly for me, i suspect the buggy ATi Radeon driver, hope it's ok for you... If not, fix it yourself! :) - rulezadded on the 2003-07-26 00:55:01
- 64k Windows Presents by Tesco Gazdaságos Demócsapat [web]
- A zInterSpar akko' is jobbabbabb. :)
- rulezadded on the 2003-07-17 02:08:32
account created on the 2001-12-04 13:12:02
