psonice information 2263 glöps
- general:
- level: user
- personal:
- first name: Chris
- last name: Wood
- portals:
- demozoo: profile
- cdcs:
- cdc #1: hplus by Halcyon
- cdc #2: The nonstop Ibiza experience by orange
- cdc #3: INCYBER by Satori [web] & Aural Planet [web]
- cdc #4: Extatique by adinpsz [web]
- cdc #5: fr-074: 02:20 by Farbrausch [web]
- cdc #6: We Are All Connected by Fairlight [web] & Prosonix & Offence [web]
bbs posts 4928 posts
- pouet - new platforms (general)
- The Last Sundown - 15th to 17th July 2016, Budleigh UK (parties)
- pouet - new platforms (general)
- How big can be 3D map? (code)
- How big can be 3D map? (code)
- How big can be 3D map? (code)
- How big can be 3D map? (code)
- How big can be 3D map? (code)
- blob bounding box (code)
- I would like to know more about Destop (offtopic)
- I would like to know more about Destop (offtopic)
- I would like to know more about Destop (offtopic)
- Euclideon (aka. Unlimited Detail) is at it again (general)
- 57 and 133 ? (code)
- Arcade (general)
- How jobb? (general)
- demojournal livestream idea (general)
- demojournal livestream idea (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Raymarching Beginners' Thread (code)
- Raymarching Beginners' Thread (code)
- buffered shape sdf idea. extruded 2d-sdf-buffers (general)
- twittering sceners (offtopic)
- Vulkan VS DX12, a user perspective VS coders needs (gfx)
- Vulkan VS DX12, a user perspective VS coders needs (gfx)
- Vulkan VS DX12, a user perspective VS coders needs (gfx)
- Bluetooth audio sucks (there's _NO_ bass) (general)
- Vampire 2 Amiga 600 FPGA accelerator (general)
- vc-20: orb mega demo was updated (fastloader and 6 new screens) (general)
- Going to parties with a social phobia (parties)
- Going to parties with a social phobia (parties)
- Demos like "cdak" (general)
- Demos with feedback effects (gfx)
- Demos with feedback effects (gfx)
- Demos with feedback effects (gfx)
- Tell me about swappers (general)
- vertexshaderart.com (code)
- Fragment shader only effects? (gfx)
- Fragment shader only effects? (gfx)
- vertexshaderart.com (code)
- Enterprise DevCompo #1 (general)
- is Still capable of doing a bad demo (general)
- Please help me understand this GLSL code. (code)
- Please help me understand this GLSL code. (code)
- Please help me understand this GLSL code. (code)
- Inaccuracies strolling along a ray in GLSL. -.-' (code)
- Inaccuracies strolling along a ray in GLSL. -.-' (code)
- Would you rather watch demos than play games? (general)
- Sundown 2015 - 7-9 August in Budleigh Salterton - 10th Anniversary Edition (parties)
account created on the 2002-08-30 13:54:15