Random- information 72 glöps
- general:
- level: user
- personal:
- first name: Lauri
- last name: Mäki
- demo Windows epilog by Haujobb
- doesn't work with my athlon1,33ghz,512RAM,geforce4ti4400(asus),DX8.1
- isokadded on the 2002-09-01 22:32:19
- demo Windows prospects by Unique [web]
- ihqux!
- rulezadded on the 2002-08-20 09:09:05
- 64k Windows Neuroosiverkko - Neurosis Network by tAAt [web]
- I liked very much of that effect in the screenshot.
- rulezadded on the 2002-08-12 12:23:13
- 64k Windows We took the kebabmoduli by Grin [web]
- yeah. kebab is ultimate, but you get food poison from punjab...=)
- rulezadded on the 2002-08-09 09:35:00
- invitation Linux Windows Amiga AGA Commodore 64 Oric XBOX 360 Assembly 2002 invitation intro by Complex [web] & Carillon & Cyberiad [web] & Dekadence [web]
- suberb!..=) haha.. I laughed my ass off..=)
- rulezadded on the 2002-08-07 13:43:39
- wild Animation/Video Way out by Unreal Voodoo [web]
- uncle-x, no you're not =)
- isokadded on the 2002-08-07 13:41:51
- demo Windows Liquid... Wen? by Haujobb
- Haujobb has done lots of good demos, and this was really one of the quite good "artycrap"-demos. But I think this prod didn't have 1/100 of it workload that for example Halla by Moppi had. Artycrap just don't give me nothing. Just like watching too much abstract-stuff in arts-school. It made me dislike most of the abstract-art. I like to watch something that no-one have to tell me what it performs.
- isokadded on the 2002-08-07 13:20:06
- demo Windows Fable by Armada
- because thumbing up own prods is lame..;)
- isokadded on the 2002-08-07 13:05:19
- demo Windows Fable by Armada
- peggy, All tAAt-members have their own serious groups. tAAt is just a way for people to release joke-prods without getting their real-group dissed. So you can understand that all those 130 tAAt-members that contains big pile of the finnish scene won't vote just for one group. silly you..=)
- isokadded on the 2002-08-07 12:36:10
- demo Windows Fable by Armada
- We didn't have time to complete this prod. Sad. Animations were quite crappy, done in big hurry. Maybe we finish it someday.
Big respect to Mik who did the engine. We just didn't have time to play enough with animated DOF, fur-systems and all the other cool stuff. - isokadded on the 2002-08-07 12:32:06
account created on the 2001-08-14 10:28:03