d0DgE information 1570 glöps
- general:
- level: user
- personal:
- first name: Michael
- portals:
- slengpung: pictures
- cdcs:
- cdc #1: Smoke Bomb by Ozone
- cdc #2: Nexus-7 by Andromeda [web]
- cdc #3: 1 week by Contraz [web]
- cdc #4: i want to be machine by Appendix [web]
- cdc #5: Boogietown by Ghostown & Rave Network Overscan [web]
- wild Animation/Video Kitchen by Tekotuotanto
- Badass german names for kitchen equipment.
Totally worked for the shadowparty crowd.
Brotwerfer ... kyehehe :) - rulezadded on the 2014-08-04 20:25:14
- 64k Amiga AGA Flow My Programs by Software Failure [web]
- Definitively some evolution regarding colourscheme going on.
If I could utter two wishes for future SFL intros, they would be 1) a step towards transitions and 2) more than just 3D :) - rulezadded on the 2014-08-04 19:54:59
- demo Amiga OCS/ECS Emperor of the North Pole by Spaceballs [web]
- All right, watched it on the 500 and it's glorious.
Although I'm not a big fan of black backgrounds it was the obvious choice to convey the atmosphere intended.
My stylistic favorit was the blue'ish tinted raster scene with the bopping circles and this marvelous shine-through palette. - rulezadded on the 2014-07-29 07:30:01
- demo Windows Mrs Escher's Nightmare by Andromeda Software Development [web]
- Just beautiful !
- rulezadded on the 2014-07-27 12:56:46
- demo Amiga OCS/ECS Emperor of the North Pole by Spaceballs [web]
- Quote:
It's silly because everything you see can be done just like this, but with more colors, in real-time on A500.
Then why don't you do it then ?
Still have to see yer 1Klång replayer applied to a major "full disk" production or at least a proper intro (40k, 64k).
to topic then...
Yet have to watch it on my 500 at home, hence no thumbs for now.
The recording, however, promised some evolution of the effects established in Vold & Straff. - isokadded on the 2014-07-23 08:31:37
- game Amiga OCS/ECS Donkey Downfall by Resistance [web]
- From the one YT clip:
Quote:If you have 512k and 512k of Slow Ram it won't work
You could have used "Fake Fast" Ram (public memory, that is) to store graphics in there and copy them to a chipmem buffer if blitting would've been necessary or if it's just loading a static picture, one can just copy it with the CPU. - isokadded on the 2014-07-14 14:17:11
- 40k Amiga OCS/ECS The tetris intro (legalize it 3) by Melon [web] & Crystal
- How come I didn't ...yet ... This piece is madness
- rulezadded on the 2014-07-04 10:23:54
- 64k Amiga OCS/ECS solve et coagula by Moods Plateau [web]
- All right, Final Version is out. Contains a bonus directory and a .dms image.
- isokadded on the 2014-06-21 09:33:33
- demo Windows pb00: paardicle by Poo-Brain [web]
- well, it's a bonified pile of horse hockey
- isokadded on the 2014-06-03 18:59:40
- demo Windows mono, part 3 by mfx [web]
- Upfront Techno. Jörg Burger wäre stolz auf euch.
- rulezadded on the 2014-05-27 22:09:15
account created on the 2005-03-29 12:03:12
