Gargaj information 7075 glöps
- general:
- level: user
- personal:
- first name: Gergely
- last name: Szelei
- portals:
- csdb: profile
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Xaos by Mist
- cdc #2: Saint by Halcyon & Da Jormas [web]
- cdc #3: 604 by AND [web]
- cdc #4: 0010 1010 by Federation Against Nature [web]
- cdc #5: kolonija by kosmoplovci [web]
- cdc #6: synthematik by Outracks [web]
- cdc #7: There by Still [web]
- 4k procedural graphics Windows Langen Hold by Team210 [web]
- It does have that odd Bryce-ish quality; not necessarily a good thing.
- isokadded on the 2021-04-13 16:15:48
- demo Amiga OCS/ECS Fisherhawk Dr. by Melon [web]
- Quote:
Now to figure out if that cube physics is realtime or not. :)
It's synced to the music so either it's not, or it's super deterministic :) - isokadded on the 2021-04-11 01:35:20
- demo Amiga OCS/ECS Fisherhawk Dr. by Melon [web]
- So I'm not as familiar with Melon as most people, but if this is how a Melon demo is supposed to be then count me the fuck in.
- rulezadded on the 2021-04-11 01:34:46
- demo Windows Astraalirapujen Yötanssi
- This is what NFTs were invented for.
- isokadded on the 2021-04-10 17:10:06
- wild Wild Holo Grail by HoloSapiens
- Granted, if you gotta flex about having $10k hardware, this is probably the best way to do it :D
- rulezadded on the 2021-04-10 16:23:39
- 8k Windows Alcanoid by Alcatraz [web]
- I didn't know arcade cabinets had trainers where you could turn collision detection off ;)
I personally find it hilarious that you made all this effort to make this huge opening scene and then you barely show it. (Also, let's all admit that you probably ended up helping Spectrals win the demo compo.) - rulezadded on the 2021-04-10 16:20:59
- 8k MacOSX Intel Electrocat by Church of the Spinning Cube
- ow my ears ow ow ow and kinda my eyes too ow.
- isokadded on the 2021-04-10 16:19:35
- 64k Windows Orthonormalizer by Inque [web]
- Always reliable.
- rulezadded on the 2021-04-10 16:18:16
- 64k Windows Deus Cervidae by Nuance [web]
- Hate to say this but it's my area so I can't help but think the music was the weakest part - understandable if the musician is new to using a brand new synth and all, but just the production of it sounded very 4k rather than 64k, with some of the stuff just being thrown in because "oh I didn't know this effect was there" (I'm looking at you, bitcrush)
Visually it's both massive and yet a bit of a mixed bag, some of the content is great, other parts are too obviously procedural, like the city flythrough shot at the start - it did give me vibes from the Cauldron levels in Horizon Zero Dawn, but i think a side-by-side comparison would reveal what the problems in lighting were for example.
And then it just devolves in a fractal show, which I think is a bit of a shame - but then the final shot is right on the money again.
So it's a mixed bag, but it's overall a huge effort and I'm excited to see what comes next. - rulezadded on the 2021-04-10 16:17:21
- 4k procedural graphics Windows Autumn Years by Prismbeings
- Great use of narrow screen "camera" aspect and lighting, but the lighting and materials are so soft that whole scene just becomes plushy - which may have been the point to be fair, but at the same time I can't help thinking I'm looking at dish scrub sponges, or oddly dyed pieces of cake.
- isokadded on the 2021-04-10 16:03:39
account created on the 2001-08-10 21:46:26
