Navis information 710 glöps
- general:
- level: user
- personal:
- first name: Nauza
- last name: Putra
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Second Reality by Future Crew
- cdc #2: Timeless by Tran
- cdc #3: Cronologia by Cascada
- cdc #4: B10 by Satori [web]
- demo Windows Happiness is Around the Bend by Andromeda Software Development [web]
- I think there is a reason why demos are written by groups rather than a collection of random individuals.
It is also what we get out of it as a group: the fun of making something from scratch. I'd rather share that with my friends. Having said that, I still have a couple of cross-group projects open (hello Gloom!). - isokadded on the 2010-08-12 20:26:54
- demo Windows Happiness is Around the Bend by Andromeda Software Development [web]
- The morphing sequence is a very simple effect: first I apply some vertex deformation based on a perlin-noise texture and time. At time=0 the object is not deformed, at time slowly moving into =1, the object deforms so that it also shrinks (helicopter/eagle) or pushes itself into the floor (train/truck). The deformation function was found through trial & error, as usual. Another thing worth mentioning is that the deformation also applies some rotation with a different pivot for every sub-object (that's why the wheels of the tank jump up).
Now.. the metamorphosis effect is two objects that cross-"fade". I render both at the same time. With AO and shadows it looks ok.
I think it is a total of a few lines of vertex shader code.
- isokadded on the 2010-08-12 16:55:33
- demo Windows Happiness is Around the Bend by Andromeda Software Development [web]
- By the way, it has come to my attention that I've included some files (read the post by Evil) with a copyright notice. These files (some .obj files for the animation of people that were replaced by my own versions) and some .bvh files are actually not used by the project and should not have been there in the first place. They are there by mistake.
I have a new zip file with all the relevant changes which I'm going to upload to amusic's location asap. Sorry about that. - isokadded on the 2010-08-10 18:58:07
- demo Windows Happiness is Around the Bend by Andromeda Software Development [web]
- I hadn't realized how crappy these lyrics were until I saw them on screen...
- isokadded on the 2010-08-10 18:08:11
- demo Windows Happiness is Around the Bend by Andromeda Software Development [web]
- I have no hard feelings for anybody and I'm not depressed from the pouet comments you fool :).
It is more of fatigue than depression. Just finished something big and spent a lot of resources.
I'll be fine within a couple of days.
- isokadded on the 2010-08-10 17:24:45
- demo Windows Happiness is Around the Bend by Andromeda Software Development [web]
- Hi all,
First of all may I say that I had a smash-ing time at Assembly this year. I'm really glad I was there to meet and speak to so many of you. I think I grew up a lot over the 4 days, learned so much (I remember our conversation at klubi, even though I was way too drunk) and got myself into deep thoughts.
It is common for me to feel quite depressed after a big party and this is the state I'm in at the moment; so take the following with a pinch of salt.
Thanks for all the comments, both positive and negative. I've been on pouet since the beginning and I've learned to take it on the chin. I think what matters is that this demo, good or bad, is going to be talked about in circles outside the demoscene. This is the result of winning the Assembly demo compo, by chance or by skill or by both. This year we ran into a very strong competition from Fairlight, whose demo I appreciate and envy in a good way. I do believe that both demos (ours and theirs) are important in carrying a message across the scene and to the outside world; and as such will become classics and respected in the long run.
Back to the demo: you probably know by now that the visuals were made before any music was written. In this demo, there are 14 mood changes and over 30 moments that have a special effects. It was thought of as a more "theatrical" piece, something like a musical or an opera.
What are the options for a musical piece for something like that? not much apart from classical music, maybe jazz, maybe progressive rock/metal. Leviathan (who is the principle
composer) and aMusic wrote a progressive metal piece which, in my opinion, fits very well with the visuals.
Should they get a scene.org award for best soundtrack? I don't know, I don't care. Should they getting a big fucking *Nobel* in creating music under the most horrible conditions ever imaginable to an *artist*? sure they should.
Think about it. No just think about it for a moment. 14 mood changes.
If you liked the soundtrack, all kudos to Leviathan and aMusic. If you didn't, it is all my fault. I take responsibility for it because it was my chaotic visuals who dictated what happens down to the last note.
But there is more to that. The demo is more than the collection of its parts. But it will take some time to work its appeal on you. I wrote an article for "happiness" that will be published quite soon on your favourite demo-magazine, so stay tuned.
Anyway, this is it. Thanks for all, we'll be back.
- isokadded on the 2010-08-10 16:53:56
- demo Windows Ceasefire (all falls down..) by Carillon & Cyberiad [web] & Fairlight [web]
- Let me start by saying that a thumb up is the only option for this demo. I can't see how it is possible that one is not moved by what we see and hear in this performance.
Ceasefire continues the great particle saga (and I do think there is room for a final third demo) started earlier this year with agenda circling forth. Whether you like this ceasefire or agenda more is a matter of personal taste. I find agenda more esoteric and artistic while ceasefire is a better presentation of the high-end code. Both demos are understated and (may I say) overlooked.
But I also think that this time Fairlight has fallen victim of the limitations of their own technology. While watching it you feel that so much more could have been made using a slightly more active camera and a more imaginative movement of particles. But these additions (I assume) cannot happen that easily, as technology dictates where and how camera has to move. And that, in a way, is a shame.
In any case, this is one of those rare demos that people outside the scene will talk about for a long time. And that give it another thumb up from me. - rulezadded on the 2010-08-09 14:26:45
- demo Windows Devolution by Kewlers [web]
- In my book this is a very good demo that I'll watch a few times again. There are lots of details to discover. Minor issues are not so important.
- rulezadded on the 2010-08-08 12:04:36
- demo Windows Koiban by Satori [web]
- two thumbs for the sense of control of the feedback. Good stuff \o/
- rulezadded on the 2010-08-08 12:02:28
- 4k Windows Neanderstaller by Pittsburgh Stallers [web]
- Very impressive effect and music, totally atmospheric.
- rulezadded on the 2010-08-08 12:00:17
account created on the 2001-07-13 06:11:11
