wbcbz7 information 2780 glöps
- general:
- level: user
- personal:
- cdcs:
- cdc #1: VARIFORM by Kewlers [web]
- cdc #2: PILEDRIVER by Ümlaüt Design [web]
- cdc #3: GABBA by Stardust
- cdc #4: Way Too Rude by Logicoma [web] & Loonies [web]
- cdc #5: cöncept by Ümlaüt Design [web]
- cdc #6: 0b5vr GLSL Techno Live Set by 0b5vr
- 64k MS-Dos/gus Amiga OCS/ECS Acme sucks by Acme
- tada.wav
- rulezadded on the 2023-12-18 12:09:51
- intro MS-Dos Euphoria by Amnesty
- okish
- isokadded on the 2023-12-17 21:44:05
- demo MS-Dos/gus religion by xtacy
- absolutely underrated, great design and fast paced routines. also nice textmode surprise :)
- rulezadded on the 2023-12-17 15:26:49
- 64k MS-Dos/gus Dragon by Core Image
- music vote!
- rulezadded on the 2023-12-17 09:29:01
- demo MS-Dos/gus Serious by Jeskola! Productions
- wow that's awesome one :) great soundrack with a few neat routines
- rulezadded on the 2023-12-17 08:57:42
- demo MS-Dos/gus Gust by Camorra
- neat firstie, looks a bit dated and the graphics is horrible as hell (omg these fonts!), but proper sychro and good pace deliver a solid thumb :)
- rulezadded on the 2023-12-16 14:26:35
- demo MS-Dos Windows MS-Dos/gus emergency by Disaster Area [web]
- as for jarring scrolling... if we're not talking about using hardware scrolling (which is already quite tricky on VGA, especially for chained mode13, not mode-x), there are no simple yet fast solution in a palettized 8bpp mode, other than precalculating a 0.5px shifted image.
as for taking VGA hardware into account, 320x200 is obviously a double-scanned version of 640x400 mode, and 0.5px vertical scrolling is technically possible with CRTC Preset Row Scan (0x3D4 index 8) register, just line smooth scrolling is done in a text mode.
As for horizontal one, things got pretty messy, as Attribute Controller's Pixel Panning (0x3C0 index 0x13) regusters, which permit smooth scroll by 1 pixel in 16-color modes, must be even for 256-color modes (as the VGA feeds one 256-color pixel every two pixel clocks), and setting it to odd values in hopes for subpixel scrolling just messes the colors up on most VGA cards, as I remember. Addtionally, it will require reserving 8 pixels to the right for the scrolling overflow, and the resulting buffer just almost into 64kb available for regular mode13 (65536 / 328 = 199.8 lines), althought it's only one line less than 320x200 :) - isokadded on the 2023-12-02 20:01:40
- demo MS-Dos Windows MS-Dos/gus emergency by Disaster Area [web]
- impressive amount of storytellying and pixel work here, and what an awesome music! well done =) runs silky smooth on p233mmx+awe64+s3
- rulezadded on the 2023-12-02 19:35:48
- demo Windows Automatic Mind Control by Alpha Millenium Crew
- solid one sw rendering :)
- rulezadded on the 2023-10-26 19:08:59
- demo Windows The Asylum by Moppi Productions
- massive stuff for '98
- rulezadded on the 2023-10-24 18:28:24
account created on the 2014-01-11 15:37:16
