JaK information 550 glöps
- general:
- level: user
- personal:
- first name: Isaac
- last name: Muñoz
- cdcs:
- cdc #1: Lifeforce by Andromeda Software Development [web]
- cdc #2: elevated by Rgba [web] & TBC
- cdc #3: Paradistance by Titan [web]
- demo Windows Ultimatum to the World: First Days of the Last War by mfx [web]
- rules for the message.
Art used to open peoples eyes?
the theme + the sincronisation. nice,nice.
slugish here on P4_3.2Ghz +ati 9600, just on the cube-renderer parts... - rulezadded on the 2007-08-21 11:28:52
- game Windows HoneyBlaster by LowFuel [web]
- Oohhhhh yes! this rules!
the samples, the movement, and double-lowres-screen concept rocks!
YEAH! addictivity game in 2007! - rulezadded on the 2007-08-20 22:49:46
- demo XBOX 360 evoid droid by Excess [web] & Portal Process
- +that machine's rlz!
+particles colliding mesh in the multi-light tunnel
+music turns on the oveall feeling.
+the water+music+paced=perfect out of this world scene, that's style aplying and effect!!
-that robot is an asshole nobody plays with blood inside a refrection glass in that way!! - rulezadded on the 2007-08-06 21:44:37
- demo Windows Media Error by Fairlight [web] & Carillon & Cyberiad [web] & orange
- giant size,..but it looks pretty cute
I love that music!
every thing is tiny, cute, softy, shaded, and put in the right place, with all that "wires+hoses" around, visually fantastic.
I dislike the unexpected final, looks like kinda unfinished.
- rulezadded on the 2007-08-06 21:33:16
- demo Windows Break dance not hearts by TimeScratchers [web]
- video?
Does not work neither on my radeon9600 winxp desktop, nor Dell Inspiron 1501
Has this same error:
Loaded shader: C:\Euskaldemo\break_dance_not_hearts_by_time_scrat
chers\shaders\VSPositionTransform.glsl
Unhandled Exception: System.AccessViolationException: Attempted to read or write
protected memory. This is often an indication that other memory is corrupt.
at Tao.OpenGl.Imports.Begin(Int32 mode)
at Tao.OpenGl.Gl.glBegin(Int32 mode)
at Graphics.Layers.ShaderLayer.Update(Single time)
at Graphics.TimeLine.Sequence.Update(Single time)
at Graphics.TimeLine.TimeLine.Update(Single time)
at Graphics.Player.CompositionPlayer.PlayingLoop(Object compositionObj, Singl
e startPosition)
at Graphics.Player.CompositionPlayer.Play(Composition composition, Single sta
rtTime)
at DemoApplication.DemoApplication.Run(Boolean runEditor)
at DemoApplication.Program.Main(String[] args) - isokadded on the 2007-08-06 21:28:06
- demo Windows MacOSX PPC re:fritos by PowerPuff Girls [web]
- fun! yeah!
- rulezadded on the 2007-08-06 20:44:54
- demo MacOSX PPC MacOSX Intel The universe is few unsorted Blocks! by Purple Studios
- funny. and there's lotf work behind...
but this is not the kind of stuff I can understand as a 2nd rank production, at least at the demo compo. Actually at the 64k compo, this could had a really honest success. - isokadded on the 2007-08-06 20:43:45
- demo Windows MacOSX PPC MacOSX Intel Cosmosis: Remixed by Spöntz [web]
- btw:
+music by khrome
+underwater stuff
+ (once again particles and planets :P) - isokadded on the 2007-08-06 20:36:19
- demo Windows MacOSX PPC MacOSX Intel Cosmosis: Remixed by Spöntz [web]
- Nice particles.
- the zeppelin "history"
- the ugly-textured-cones invaders from space
Overall impression was a way too black and noisy(dithered), maybe was the true intention, but not my cup of coke.
planets+stars stuff, particles and some transitions looks great - rulezadded on the 2007-08-06 20:32:15
- 4k Windows Candystall by Pittsburgh Stallers [web] & Loonies [web]
- wow!
the tunnel, the octopus, the cubes, the sines, the bloom. in just 4k!! - rulezadded on the 2007-08-06 19:04:31
account created on the 2000-10-05 21:56:47
