aMUSiC information 309 glöps
- general:
- level: user
- personal:
- first name: Sotiris
- last name: Varotsis
- portals:
- demozoo: profile
- demo Windows Iconoclast by Andromeda Software Development [web]
- To anyone having low framerates on otherwise good systems, it seems that cg.dll doesn't really like multiple monitors set in Dualview. It slows everything down even in windowed mode.
Strangely enough, span mode doesn't pose any problem (!). So If you are encountering slow performance (that also goes for all of our demos since Dreamchild), try disabling the secondary monitor (I've found UltraMon to be the fastest tool for this job). - isokadded on the 2006-04-12 01:05:54
- demo invitation Windows fr-049: of spirits taken by Farbrausch [web] & vacuum [web]
- This speaks directly to my heart. Awesome..
See you there! =) - rulezadded on the 2006-03-17 14:29:17
- invitation Windows PixelShow 2006 Invitation by Andromeda Software Development [web]
- For a greek May is a tad cold for Swimming.. but for a fin.. it'd probably be like a heatwave =) soooo yes melw =)
- isokadded on the 2006-01-06 12:35:25
- demo Windows September And Snowfall by Traction [web]
- The music is mindnumbingly excellent, and I think that there are no tuning problems in it. It's part of the song. Congrats pinza!.. I'll cast my thumb once I see the demo on my home pc, as this one at work has serious issues...
- isokadded on the 2005-10-05 15:22:17
- demo Windows Iconoclast by Andromeda Software Development [web]
- Software wise, we use Reason 3.5 and cool-edit for recording and mixing.
Hardware wise, I use a very old Ensoniq SQ1+ as a mother keyboard for expresiveness and some solos, and Leviathan uses Ibanez guitars (a six string one and a K7 seven string one), a Marshall amp and a Boss GT6 multi-effect pedal.
Finally, guitars are recorded on a Shure C603 Microphone.
So prismra, was it the SATA RAID that caused the problem? - isokadded on the 2005-10-05 14:54:32
- demo Windows Iconoclast by Andromeda Software Development [web]
- Naturaly, by the time Planet Risk and Iconoclast were built, the nVidia 7xxx series was not available for testing.
However I have recently tested Iconoclast on a 7800GTX based system (64bit windows mind you), and it ran smootly (and probably with the highest framerate I've ever seen on the systems I've tested it on.
So, I trust the source of the choppiness lies elsewhere. - isokadded on the 2005-10-04 14:54:41
- demopack Wild Demo or Die! Vol. 2 by Abyss [web]
- Whoaaa =) my puny DSL is going to suffer... =) so give me 2 weeks and I'll give a thumb ehehehehehe
- isokadded on the 2005-09-30 13:48:24
- demo Windows Iconoclast by Andromeda Software Development [web]
- _gemini, if we feel like making an electronic type of demo soundtrack we'll go for an electronic type of demo soundtrack. One of the things that keeps us into demomaking is the fact that we have fun making productions that we like. These are the concepts that we like, the music that we like, the graphics that we like. Sometimes what we like is liked by other people as well, sometimes not.
I really fail to see how we cannot be "acoustic musicians" (or the whole point in that statement), but I'd really like to hear samples of the "acoustic music" that has progressed. Maybe we can find inspiration in those too. - isokadded on the 2005-08-27 17:19:05
- demo Windows Iconoclast by Andromeda Software Development [web]
- tipfish n chips, the demo (code, gfx, 3d, music) took about 5 months to make. The music started 3 weeks before assembly and was finished one day before assembly.
- isokadded on the 2005-08-11 01:06:07
- demo Windows Iconoclast by Andromeda Software Development [web]
- \o/ ! It might be possible that ggn was a classmate of mine in primary school.
ggn: mhpws phgaines Kargakou dhmotiko? - isokadded on the 2005-08-06 15:34:33
account created on the 2001-09-02 18:08:04
