Optimus information 13783 glöps
- general:
- level: user
- personal:
- first name: Michael
- last name: Byte
- portals:
- csdb: profile
- slengpung: pictures
- zxdemo: profile
- demozoo: profile
- cdcs:
- cdc #1: Contrast by Oxygene [web]
- cdc #2: Robotnik by Rage [web]
- cdc #3: Fruit Cake by Deus [web]
- cdc #4: Heart Core by Illi Recentes ImperatoreS
- cdc #5: Stargazer by Orb [web] & Andromeda [web]
- cdc #6: Extatique by adinpsz [web]
- cdc #7: Batman Forever by Batman Group
- cdc #8: Artphosis by Hitmen [web]
- game Windows MacOSX Intel Crisis Wing - Caravan Edition by Pieslice Productions
- Very nice shooter, controls very well, it's smooth.
At first I wondered why time over as it's a shoot em up where you can't speedrun yourself, it just scrolls.
Ok, I read about the caravan concept.
But I would think there are bonuses that gives you additional time. - rulezadded on the 2017-08-06 02:54:38
- demo Windows de_bust funk de_lax by Rustbloom
- hmm hmm hmmm
but I like enough the effefct and it was different, so thumbs up - rulezadded on the 2017-08-06 02:35:36
- 1k JavaScript VOLTRA by Ribbon [web]
- I think that was cool for 1k
- rulezadded on the 2017-08-06 00:20:03
- 64k Amiga AGA The Prophecy Returns by Nah-Kolor [web]
- nice midschool effects although nothing special
- rulezadded on the 2017-08-06 00:18:15
- demo MSX 2 XV by Hedelmae [web]
- Not very interesting effects (too my liking though, I don't know the hardware), nice graphics and colors.
- rulezadded on the 2017-08-06 00:15:53
- 8k Windows Down the Drain by Ivory Labs
- That look nice, I like the moody colors.
- rulezadded on the 2017-08-06 00:14:13
- invitation Atari ST SillyVenture'17 invitation by Dekadence [web] & Mystic Bytes [web]
- Some really cool effects for the atari, especially the wolfenstein.
- rulezadded on the 2017-08-06 00:12:39
- 1k Windows Shoot the core 1K by Fulcrum [web]
- Lot's of stuff for 1k. Cool!
- rulezadded on the 2017-08-05 20:08:16
- 40k invitation Amiga OCS/ECS Bidrag #7 by Pacific
- Cool music and sync.
- rulezadded on the 2017-08-02 00:37:18
- 8k MS-Dos The memory remains by Unchained
- @TheMechanist: I see, thanks for the answer.
65ms that would make it 15fps.
Solution 1, optimize for the lowest target machine (my art :)
2, maybe use a timer for the movement
3, provide a question or autodetect, change movement increments depending on the speed (I know, can be tedious)
Though I want to make something for my 386dx with fastest card now, so I have to also see how to handle best for similar dx or sx with slow cards. I used to like to vsync and then add stable increments on movement (better for smooth scrolling, movement) at least in my old demos. I need to see how to read stable accurate timer and depending on the elapsed time decide whether to vsync and increment or base movement on time (but will make code more complicated). But if I target to get vsynced full frame rate for my 286 Amstrad laptop with very slow gfx card, I will be definitely leave it as is, anything would probably run faster than this. - isokadded on the 2017-07-29 07:31:48
account created on the 2000-12-14 14:58:36
