noby information 7384 glöps
- general:
- level: user
- personal:
- portals:
- demozoo: profile
- cdcs:
- cdc #1: my bird-cage by jamm
- cdc #2: Caero by Plant & Electromotive Force [web]
- cdc #3: { by Downtown [web]
- cdc #4: Hätä by Da Jormas [web]
- cdc #5: hello:FRIEND by Fairlight [web]
- cdc #6: collektikum by Calodox
- cdc #7: Markov Chant by Limp Ninja [web]
- 4k Windows Zetsubo by Prismbeings
- On Shadertoy: https://www.shadertoy.com/view/7lsfRr
(not a perfect 1:1 port due to... "reasons" (see comment notes), but mostly correct anyway) - isokadded on the 2022-04-20 22:12:59
- wild Animation/Video greeblefever by Mercury [web]
- sometimes it's just fun to take things to their extremes
nice track too :) - rulezadded on the 2022-04-20 16:24:21
- wild Animation/Video Desert Dream 2022 by Bitbendaz
- about the only non-negative thing i can say about this is that i honestly didn't even consider your headcanon that the spacecraft in the intro do Desert Dream was manned by the same creatures as the pixel art head shown just after the intro; mildly interesting thought, to be honest
other than that, i'm still a bit perplexed that this won… - sucksadded on the 2022-04-20 15:39:06
- 4k procedural graphics Windows Summer by Team210 [web]
- oh, also, did you notice that you have some sort of a clock/dock there in your screenshot there in the lower right...? 😅
- isokadded on the 2022-04-20 14:18:08
- 4k procedural graphics Windows Across the Water by bitshifters collective [web]
- the intricate modelling of the bricks and cobbles is among the key selling points here, but i feel a lot of the other geometry is a bit... "chibified"? like, the railing just feels a bit too thick, the proportions in the lamp posts just a tad strange, and the corner on the curb just a bit too round. it's small things, but together they result in obvious giveaways that this is CGI scene.
another detail that slightly bugs me is the subject, as it just feels like there is none. for an urban landscape, the expectation would be to have the entire scene in focus as much as possible, but instead the camera is focused a couple meters in front of the lens pointed at... nothing in particular? it still works aesthetically since the bokeh is beautiful, but i still can't shake off the conflicting feeling. similarly the scene also feels a bit too dark? not an easy problem to solve of course... can't just increase the brightness of the light sources when path tracing when your sample budget has a hard limit (kudos for trying the median filter(?) approach though :)).
oh well, feels like i'm merely nitpicking. this is a fabulous entry, and i hope you're not about to run out of steam with these! :) - rulezadded on the 2022-04-20 01:48:27
- 4k procedural graphics Windows Summer by Team210 [web]
- it's very nice as far as the modelling is concerned (some of the most intricate trees we've seen in close up in a procedural graphics entry), but as work that acts as a photograph, i feel too little emphasis is placed on the qualities of the light itself. unfortunately the lens flare leaves a lot to be desired, and i'm also a bit bothered by some of the apparent aliasing in the foliage?
i almost like it, but i'll leave it at a motivational piggy this time :) - isokadded on the 2022-04-20 01:23:58
- 4k procedural graphics Windows iridessence
- the degree of symmetry is perhaps a bit too extreme for me, but other than that this is fab of course
- rulezadded on the 2022-04-20 01:18:52
- 4k procedural graphics Windows Revised Reality
- fantastic job! expected this to place higher and there's a good likelihood it would have were it shown later in the compo. could probably use a bit of tone mapping and general compression of the tonal range so that not so much if the image is blow up and crushed to black, and a might look even more dazzling with more realistic light transport simulation
hope to see more from you :) - rulezadded on the 2022-04-20 01:18:07
- 4k procedural graphics Windows The Red Chair by Fulcrum [web]
- high on concept, but the still image format exposes quite a lot of deficiencies in a scene that presumably was supposed to be realtime rendered and animated
still, the excellent glass cracks and bullet holes just about do it for me... - rulezadded on the 2022-04-20 01:16:14
- 4k procedural graphics Windows Caustic Dreams by Onslaught [web]
- good exercise, wish it'd go further than this
keep it up :) - isokadded on the 2022-04-20 01:13:40
account created on the 2008-09-03 17:50:37
