superplek information 2314 glöps
- general:
- level: user
- personal:
- first name: -
- last name: -
- cdcs:
- cdc #1: Teddybear's Revenge by Eclipse [web]
- cdc #2: The nonstop Ibiza experience by orange
- cdc #3: burra by Aardbei [web]
- cdc #4: Hyperventilation by Byterapers [web]
- cdc #5: mechasm by Fairlight [web]
- cdc #6: gaia - poetry of life by Marquee Design [web]
- intro Gameboy Advance oldschool memories by Tristar & Red Sector Inc. [web]
- "First of all DUKE is a professional Coder. If anybody out there is able to top his skills - SO JUST SHOW IT"
so many people, including me, are "pro's".
that doesn't mean that we can't diss him because this shit sucks ass.
anyway
i'd say go fuck yourself to all these "we're old and the scene is ours". who gives a shit about that stupid thing called 'scene' anyway. i gave up all that long ago. face it, you're a fucking loser, and the ones with the biggest mouths are often the biggest nitwits.
- isokadded on the 2003-02-14 23:22:44
- intro Windows BE READY 2003 by Pain Staff [web] & Grin [web]
- sucksadded on the 2003-02-13 00:49:54
- wild Animation/Video kdesgrazvideo by kosmoplovci [web]
- "It's really beautiful, and requires no more synchronization than the elegantone it already has.. and if you can't see it, look closer. Micro synchronization in a straightforward demo way would have been tacky on this.. "
arrogant arty-farty nutcase. - isokadded on the 2003-02-13 00:42:15
- 4k Windows splash 4k by moOjUiCE [web]
- kinda ugly, except for that second effect. and inopia, what is not "real" about this? as far as i can see it's < 4096 bytes.
lhs; t.exe is packed within splash.com, .com files allow marginally better (tho easier obtainable) packing rates as they don't have an executable header. - isokadded on the 2003-02-10 17:59:49
- intro Gameboy Advance oldschool memories by Tristar & Red Sector Inc. [web]
- cheap crap
- sucksadded on the 2003-02-10 17:56:45
- intro Windows OldSkool D3DX Demo by Oxygene [web]
- ouch ouch ouch
- sucksadded on the 2003-02-08 17:28:10
- 64k Windows gizaw & pole [win32] by Aardbei [web]
- colors colors colors
- rulezadded on the 2003-02-08 17:01:26
- demo Windows Infinity! by K-Storm [web]
- "but i think you should consider
calculating objets like this at runtime (aswell
all those trees)."
or use a decent format and decent meshes.
but 'calculate that' for a demo is ridiculous and stupid. don't move the scope. - isokadded on the 2003-02-06 02:49:42
- 64k Windows bakkslide 7 (win32) by Hellcore [web] & Omnicolour [web]
- deadline shortly after noticing the color logo:
[19:17] <WOEST> wat een lul - isokadded on the 2003-02-04 19:18:58
- 64k Windows bakkslide 7 (win32) by Hellcore [web] & Omnicolour [web]
- still my #1
- rulezadded on the 2003-02-04 19:17:52
account created on the 2000-09-13 23:46:31
