hitchhikr information 14952 glöps
- general:
- level: gloperator
- personal:
- first name: Football
- last name: Club
- portals:
- demozoo: profile
- cdcs:
- cdc #1: 73 Million Seconds by Pulse [web]
- cdc #2: Paranoid by Rebels
- cdc #3: Seal of Focalor (Digital Messiah) by Megastyle
- cdc #4: Detroyt by Triebkraft & 4th Dimension
- cdc #5: Aura for Laura by SoopaDoopa [web]
- cdc #6: The Union Demo by The Union
- cdc #7: WeeD by Triebkraft & 4th Dimension
- cdc #8: Megademo by Magnificent Force & Joy & The Jungle Command
- 1k Windows 1k-OpenGL-Boulder by Tristar
- Any url where i can find these 1ks ?
- isokadded on the 2004-03-19 21:11:47
- 1k Windows 1k-OpenGL-Boulder by Tristar
- Well, thanks to you all, for these nice comments. I'll do better next time ;)
- isokadded on the 2004-03-19 20:02:00
- 1k Windows 1k-OpenGL-Boulder by Tristar
- Gem: i never thought about running it from a cd (or a dvd) but you are right, even if this can easily be fixed without any space loss (or maybe 1 byte at worst but this can be gained again). Do you see (or have you seen) any other cases where it might not be compatible ? (i don't)
I do not agree with the ordinal importing stuff, name imports is the bare minimum, just try to run the other ogl example laying around (http://www.pouet.net/prod.php?which=3843) on anything else than windows98.
Including the exe in the release archive is a good advice, thanks. - isokadded on the 2004-03-18 16:32:28
- 1k Windows 1k-OpenGL-Boulder by Tristar
- [quote:]
has a certain "WE ARE BACK" feeling doesnt it? ;D
[/quote]
Sortof.
- isokadded on the 2004-03-17 22:47:38
- 1k Windows 1k-OpenGL-Boulder by Tristar
- http://www.pouet.net/prod.php?which=9125
- isokadded on the 2004-03-17 18:57:40
- 1k Windows 1k-OpenGL-Boulder by Tristar
- Gargaj: the title is a reference to one of our earlier demo.
http://www.pouet.net/prod.php?which=9125 - isokadded on the 2004-03-17 18:57:06
- 1k Windows 1k-OpenGL-Boulder by Tristar
- *** 1k-OpenGL-Boulder-Final ***
Balls in this final version are:
- More numerous.
- Smaller (looks nicer).
- Colored.
The zip available at above link and contains both versions.
Thanks for your cooperation citizens.
h.
- isokadded on the 2004-03-17 18:36:15
- 1k Windows 1k-OpenGL-Boulder by Tristar
- what about the operating system ?
- isokadded on the 2004-03-17 02:24:04
- 1k Windows 1k-OpenGL-Boulder by Tristar
- And what was your machine ?
- isokadded on the 2004-03-16 23:46:06
- 1k Windows 1k-OpenGL-Boulder by Tristar
- This one is using dirty tricks :) But not *too* dirty.
Basically i modified the unpacker of upx and i've "dropped" dropper because of incompatibilities with the PE file i'm using (the structure of the file is coded by hand so i could remove all the unnecessary datas). The obvious trick to avoid at all costs is to import the functions by ordinal, while it will make the file smaller it will surely not work under other versions of the imported dlls (like the other ogl file i've seen around). The complete control of the file permits to schedule the asm instructions to obtain the best packing ratio.
Another trick i've used, which seems to work correctly, is to use the gap between 1k and the 4k page boundary to store datas (used with base pointer), to reduce the size of the addressing modes.
There's some other tricks aswell, just search. ;)
Apparently, the fx is working under windows 9x/2000/xp. - isokadded on the 2004-03-16 14:35:09
account created on the 2003-11-05 00:26:49
