tomkh information 345 glöps

- general:
- level: user
- personal:
- first name: Tomasz
- last name: D.
- 4k Windows Requiem for a CPC by Alcatraz [web] & Haujobb
- Although fragment shader-only intros are getting boring, the composition and music is top notch. Prods like this are the reason I am still interested in a demoscene :)
- rulezadded on the 2016-07-06 22:58:00
- 64k Windows Ars Nova by Accept Corp
- Looks amazing, works super smooth, great code and slick design.
Extremely impressive.
This should have won with rather average 1st and 2nd place, but we all know why -> circlejerk ;) - rulezadded on the 2016-06-18 22:47:21
- demo Amiga AGA You Ate Red by Floppy
- Short, but cool. Good job!
- rulezadded on the 2016-05-26 00:24:53
- demo Windows median by Ümlaüt Design [web]
- Awesome tribute to Rubik's Cube and alike!
This is kind of what I feel whenever I do a flip, great artistic impression :] - rulezadded on the 2016-05-23 01:59:52
- demo Windows pb11: Staart Horse by Poo-Brain [web]
- Top demoscene entertainment.
Also really good quality this time.
I would give a thumb, but since it's Unity, well, I can't. Ok, actually, what the hell... I can. - rulezadded on the 2016-05-14 02:57:55
- 1k JavaScript Romanesco 2.0 by Desire [web]
- Thumb up for winning the compo!
As for the fractal: obviously it's nothing new, but nevertheless, nicely done. - rulezadded on the 2016-05-14 02:51:19
- 64k Windows Darkness Lay Your Eyes Upon Me by Conspiracy [web]
- Overall, it's definitely a thumb, however!
Some things look good, while other not so good: forest in the back in the sunset over swamp scene is pixelated (also cheap noise for "water" areas), corn field behind the house obviously too blurry, city scene has its moments, but windows texture and ground is so so, also clouds occluding the moon are a bit lacking cirrus-like touch (because cheap noise, again).
Nevertheless, for 64k it's understandable. Still, I have a feeling it is not so polished as Offscreen Colonies.
From positive side: haunting atmosphere is done well, also it is interesting to see at least "some" vegetation in the 64k intro. Especially, the close-up on a tree - very nice touch. The american-style house is lovely too ;) - rulezadded on the 2016-04-17 03:04:09
- 16k JavaScript epsilon+=3 waved2
- Not a bad first attempt.
And to be fair, there are some significantly worse over here.
However, if you compare this to "crème de la crème" - it's not so great.
As others said, but I will second that: sending this as a link to "work in progress" thread accompanied with a screenshot would be more than enough.
Saying that, you are obviously new here, so mistakes happen, and at least I have to admit, you are not just talking/spamming over here. For this, obviously a piggie, but keep it up! - isokadded on the 2016-04-16 01:49:41
- 4k Windows Raving: The Tomatorial by T$ [web]
- This was actually funny compo-filler.
- rulezadded on the 2016-04-08 20:23:38
- 64k Windows fermi paradox by Mercury [web]
- Very, very impressive!
Amount of work behind and attention to details in unbelievable.
However, I have one _big_ complaint (or actually a wish):
So, you want to tell me, that you create all this nice and rather complex procedural landscapes just to show them for a few seconds from a few camera angles in the almost-slide-show manner ?!
To me, it's a huge waste of potential, as people should be able to enjoy this content to the fullest. I would obviously like to see an interactive version in 64k, but say 128k is also fine ;) - rulezadded on the 2016-04-05 23:30:32
account created on the 2005-08-04 10:07:42