superplek information 2309 glöps
- general:
- level: user
- personal:
- first name: -
- last name: -
- cdcs:
- cdc #1: Teddybear's Revenge by Eclipse [web]
- cdc #2: The nonstop Ibiza experience by orange
- cdc #3: burra by Aardbei [web]
- cdc #4: Hyperventilation by Byterapers [web]
- cdc #5: mechasm by Fairlight [web]
- cdc #6: gaia - poetry of life by Marquee Design [web]
- demo Windows when we ride Scali on our enemies by Odd
- justice
- isokadded on the 2003-05-11 16:50:09
- demo Windows We Are by Mangoo
- i know that tune too, old mod :)
i agree with raimo on the rest.
- isokadded on the 2003-05-11 16:46:58
- demo Windows World Domination by Odd
- this is d3d though, dear guardian. and besides that, i don't think the person who coded this would have to do that :)
- isokadded on the 2003-05-09 10:44:25
- 64k MS-Dos/gus the royal family by orange
- a tad inaccessible ;)
- isokadded on the 2003-05-07 10:50:29
- demo MS-Dos Brother I can see the light by Immortals [web]
- seen this some years ago.
was okay.
- rulezadded on the 2003-05-07 10:49:34
- demo Windows World Domination by Odd
- optimus just said it all ;-)
- isokadded on the 2003-05-06 11:32:36
- demo Windows World Domination by Odd
- it keeps surprising me how scali loves to ventilate his common knowledge.
- isokadded on the 2003-05-06 09:22:36
- demo Windows World Domination by Odd
- i think the idea he tries to state is that the bounding ... does not eliminate them as in cull them out of the grid, but you could implement a way to cull them while calculating an energy value for a certain point on your path. could be done pretty simple and fast.
- isokadded on the 2003-05-05 23:15:13
- demo Windows World Domination by Odd
- lovely discussion :)
- isokadded on the 2003-05-05 23:03:39
- demo Windows World Domination by Odd
- scali: nonsense. note that those blobs (10 in tpb-02, equally sized, 46x46x46), ran *fast* (and thats more than 60 fps yes) on a p2-300, including lots of other shit happening. this is indeed no more than normal, but certainly not naive.
anyway, your 640 balls implementation runs slower than the one in the odd demo. so guess who's wrong ;)
still i don't see any excuse for making blobs that look like pure shit ;-) - isokadded on the 2003-05-05 20:51:03
account created on the 2000-09-13 23:46:31
