Scali information 955 glöps
- general:
- level: user
- personal:
- demo Java Artnouveau by Bohemiq
- Here's an idea: read the .nfo :)
It's not meant to run in a browser anyway.
Best way to run it is fullscreen as an application.
But with certain JVMs it goes out of memory. The .nfo tells you how to avoid that and explains the different ways in which you can run it. The HTML is a final fallback (mostly for people with only the MS JVM installed). - isokadded on the 2003-08-11 14:28:30
- demo Java Artnouveau by Bohemiq
- If this doesn't work, try saving this html into the same dir as the .jar file: http://scali.scali.eu.org/demo.html
Then open it in a browser or with appletviewer.
Edit the BrowserDemo value to "false" to allow high-quality .ogg playback on Java 1.3+ - isokadded on the 2003-08-10 22:34:24
- 64k Windows Oddjobb by Kewlers [web]
- Just as moody, slow and boring as the real thing ;)
Great style in 64k - rulezadded on the 2003-08-10 19:21:01
- demo Amiga AGA Mental by Push Entertainment [web]
- Oh yes, didn't even expect it to be 68k, I thought PPC!
- rulezadded on the 2003-08-10 16:52:58
- demo Windows Legomania by Doomsday
- Cute
- rulezadded on the 2003-08-10 16:38:54
- demo Windows fr-031: faded memories by Farbrausch [web]
- I can't decide whether it's the end of the FR-era or the end of the Visualice-era.
- isokadded on the 2003-08-10 16:37:51
- 64k Windows Zoom 3 by AND [web]
- Technically the best 64k ever, I suppose.
- rulezadded on the 2003-08-10 15:16:44
- demo Windows Dreamchild by Andromeda Software Development [web]
- Very nice, and I love the music
- rulezadded on the 2003-08-10 11:51:40
- musicdisk Windows Chipmusic Best Of 2001-2003 by Razor 1911 [web]
- Nice music...
And the 3d-accelerated A500 strikes again, you already know what I have to say about that :) - rulezadded on the 2003-08-03 02:11:24
- 64k Windows fr-030: candytron by Farbrausch [web]
- plek: As a matter of fact I am working on a demo right now. Besides, nobody has to actually write demos in order to be allowed to post their opinions here. It's not like you have to 'earn' the right to say anything here.
As for subpixel-accuracy, yes I mention that sometimes, because I think that if you do software-rendering, you should at least do it right. So I try to give constructive criticism by pointing out to the coders that such a thing exists, and it can hopefully improve their next production. In this way I contribute, whether you like it or not. - isokadded on the 2003-08-03 01:23:48
account created on the 2001-09-20 02:13:18
