Heaven/TQA information 788 glöps

- general:
- level: user
- personal:
- demo Gameboy Advance Vibe by Desire [web]
- Vibe - presented at Nordlicht 2025 in oldschool demo compo.
Idea: Heaven
PC/6502 prototypes by Heaven
Pixelartwork: Lowlife
Music: mAze
demo framework by Axis^Stonehead^Arsenic^Oxyron
all started with I want to do a GBA demo and I was interested in how Gemini Pro can help me in doing so... esp. I never learned c++.... that is the end of my first "vibe" coding experiment. demo started in May and hours went into refining and crying, yelling, fcking at Gemini Pro to do it properly like I wanted it.... also with the constraints of the GBA and the demo system. I throw in 6502, PureBasic PC prototypes, ideas, ways to optimise to get it done...
Now let the shitstorm start ;) - isokadded on the 2025-07-26 22:39:05
- demo Gameboy Advance Vibe by Desire [web]
- Vibe - presented at Nordlicht 2025 in oldschool demo compo.
Idea: Heaven
PC/6502 prototypes by Heaven
Pixelartwork: Lowlife
Music: mAze
demo framework by Axis^Stonehead^Arsenic^Oxyron
all started with I want to do a GBA demo and I was interested in how Gemini Pro can help me in doing so... esp. I never learned c++.... that is the end of my first "vibe" coding experiment. demo started in May and hours went into refining and crying, yelling, fcking at Gemini Pro to do it properly like I wanted it.... also with the constraints of the GBA and the demo system. I throw in 6502, PureBasic PC prototypes, ideas, ways to optimise to get it done...
Now let the shitstorm start ;) - isokadded on the 2025-07-26 22:39:04
- demo Commodore 64 Harminc by Resource [web]
- Happy Birthday and yes. void is ace. Demo rocks!
- rulezadded on the 2025-07-20 18:55:19
- demo Sinclair QL Quélite by Desire [web] & SMFX
- nice one dudes.
- rulezadded on the 2025-07-03 22:06:06
- demo Atari XL/XE Lost World by Desire [web]
- thanks for all the comments. we are working on the final with some tweaks and some additional stuff which were kicked out due to deadline caught us. :D
- isokadded on the 2025-04-26 08:20:00
- demo Atari XL/XE Lost World by Desire [web]
- 3d engine is reused like unreal engine is reused ;)
- isokadded on the 2025-04-20 16:32:25
- demo Atari XL/XE Lost World by Desire [web]
- thx. for the comments. at the moment it just runs on RAMBO compatible RAM expansions but I am working on the detection. Jac and me had a chat yesterday here at Revision about a reliable "detection" as you need to handle ANTIC/CPU bus separation on those expansion.
- isokadded on the 2025-04-20 10:48:37
- 40k demo NES/Famicom Mapperless by Otomata Labs
- me like... I was wondering why NTSC as it makes live always harder or us PAL coders are lazy :D
- rulezadded on the 2025-04-20 09:13:41
- 4k Windows Chromatophores by Loonies [web]
- like it.
- rulezadded on the 2025-04-20 09:12:45
- demo Atari XL/XE Lost World by Desire [web]
- We presented today Lost World at revision oldschool demo compo.
Credits:
Code by Heaven
3d engine by Probe
Pixel Artwork by our new member Gaspar
3d Scenes and objects by Gaspar & Heaven
Ascii loading screens by Gaspar
Music by Maze in 100Hz (2x VBL) single POKEY
The demo needs +256kb RAM Expansion (for continuous music and faster loading)
Hello friends! We are back on the Atari 8bit platform and welcome our new joiner Gaspar who never attended in a demo as artist.
CPU: 6502 Video: ANTIC/GTIA PAL (Amigas parents :=)) Sound: 1x POKEY in 2x VBL speed RAM: +256kb (was common since 1985 btw.)
PS: beware... some images have more than 75 unique colours ;=) on stock hardware
Youtube:
https://youtu.be/NzaecJf1m3Q - isokadded on the 2025-04-20 03:27:26
account created on the 2005-09-30 22:08:09