Blueberry information 1380 glöps

- general:
- level: user
- personal:
- first name: Aske Simon
- last name: Christensen
- cdcs:
- cdc #1: Nexus-7 by Andromeda [web]
- cdc #2: Tint by The Black Lotus [web]
- cdc #3: Gift by Potion
- cdc #4: STS-02: Electric Kool-Aid by Synesthetics
- cdc #5: TBC Realtime Experience by Too Bloody Cheesy [web]
- demotool Amiga AGA Amiga OCS/ECS Cranker by The Electronic Knights
- Ah yes, if fast crunching on Amiga is also a goal, then ZX0 is not suitable, at least with the currently available implementations. I do think it would be possible to make a fast cruncher for ZX0 that would still compress significantly better than LZO, but that is obviously a lot more work.
- isokadded on the 2025-07-25 11:36:39
- demotool Amiga AGA Amiga OCS/ECS Cranker by The Electronic Knights
- Have you considered using the ZX0 compression algorithm?
It compresses the raw data of Retro Dentro down to 193301 bytes, which is more than 10% smaller than Cranker (even taking the 1100 bytes decrunch header into account), and it has a small (80 bytes) decruncher which can decompress that data in just 5 seconds on 68000, which should be plenty fast to keep up with the floppy loading.
There's some work involved in adding chunking support to the decruncher, of course, but given its simplicity, I'd guess that's manageable. :) - isokadded on the 2025-07-25 10:28:51
- intro Amiga OCS/ECS Still Snacking by Batman Group & Capsule
- I wonder why it's repeating the same movement over and over...
Quote:Are we allowing disabling some/all audio dma now though?
No. ;) - rulezadded on the 2025-07-24 16:11:34
- 64k cracktro Amiga OCS/ECS Twelve Jokers In A Deck by Loonies [web] & The Twitch Elite
- Quote:
Is any of these attempts using the technique that Flash Production did in
"Danish Knowhow" from 1990?
https://www.pouet.net/prod.php?which=27125
There is a copper splitter on each 4 pixels.
It uses 5 bpl with %00001111 masks to set all different bitplane 31 colors, and then it sets 32 background colors to see between the 4 px bitplane gaps.
That makes at least 63 colors that way.
Interesting. I count 52 columns on the effect.
It's a pure copper display, running in 4 bitplanes and using DMA-sourced sprites for the upper colors. Since it's 4x1, not 4x4, there is no copper looping involved, so it just needs one WAIT per scanline on top of the color changes, leaving plenty of time to set 52 colors. The effect itself is drawn with the blitter. - isokadded on the 2025-07-22 10:59:51
- intro Amiga OCS/ECS ...And One Up The Sleeve by Lemon.
- IIUC, the chipset emulation in the latest WinUAE is completely rewritten based on leaked schematics. :)
- isokadded on the 2025-07-21 18:16:09
- intro Amiga OCS/ECS ...And One Up The Sleeve by Lemon.
Well played. ;)- isokadded on the 2025-07-21 13:20:11
- intro Amiga OCS/ECS ...And One Up The Sleeve by Lemon.
- The best part of record breaking is when assumptions are broken. Assuming there's only one way to make the copper loop. Assuming that all colors are written by the copper. Assuming that HAM can't produce crisp pixels blocks.
Also what Leonard and Loaderror said. Every so often, people on other platforms brag about breaking emulators, but it rarely happens on Amiga. - isokadded on the 2025-07-20 11:33:01
- intro Amiga OCS/ECS ...And One Up The Sleeve by Lemon.
- Inevitable. ;)
These width records are getting a tad ridiculous as we are approaching overscan territory... - rulezadded on the 2025-07-19 11:28:15
- 64k cracktro Amiga OCS/ECS Twelve Jokers In A Deck by Loonies [web] & The Twitch Elite
- Quote:
I'd be really curious to see what could be achieved on an A1200 with this technique.
CPU color writes? Well, copperchunky is much easier on AGA to begin with due to the extra color registers, so 4x4 and even 3x3 are pretty trivial. A 2x2 hybrid copper/CPU mode might be feasible.
So maybe that's the next frontier? 2x2 12bit rotozoomer 50fps on stock A1200. How big can we go? ;) - isokadded on the 2025-07-11 18:09:29
- intro Atari STe VibeCoding by Defence Force [web]
- Still alive.
Still alive. - rulezadded on the 2025-07-07 22:24:29
account created on the 2004-11-26 18:36:35