spacedog information 102 glöps
- general:
- level: user
- personal:
- first name: Space
- last name: Dog
- demo Commodore 64 Colors by Lethargy
- wow, this looks amazing on SX64 CRT screen, colors and effects look amazing. mind melting stuff <3 <3 <3
- rulezadded on the 2026-06-10 19:02:36
- demo Commodore 64 Rodents in the Attic by lft [web]
- Sweet petscii-art diorama theatrical demo, "Martha and Ebenezer" cracked me up :D
Lemmings on the 64 shouldn't have been at all possible, this is a fitting tribute from one wizard to another. - rulezadded on the 2026-06-08 00:42:09
- 4k procedural graphics Windows Prohibited by 0b5vr
- just excellent <3
- rulezadded on the 2026-05-21 21:19:25
- 256b procedural graphics MS-Dos X-87 by The Orz
- noise post process effect on this is the icing on the cake, amaze amaze amaze
- rulezadded on the 2026-05-21 21:15:04
- 4k procedural graphics Windows Askr Yggdrasil by Farbrausch [web]
- lol, Who called the Color-Police? Sheesh,
I must be mad but I appreciate the earth tone palette selected for this fractal.
reminiscent of early comparisons to mandelbrot and other fractals to plants in nature. rules 4 me. - rulezadded on the 2026-05-21 21:13:29
- demo TIC-80 diorama drama by Rift
- This is great, using every trick in the book for depth cues to enhance the often limited 3D effect of red/blue alone. Settin a high bar <3
- rulezadded on the 2026-05-16 16:38:30
- demo Windows Pointer by Gaspode
- Hi Gaspode, I'm going through you're youtube playlist this evening... This one really stands out. Love the interactive feel to the scenes and transitions, and stylized greetz. <3
- rulezadded on the 2026-04-27 05:13:44
- demo Acorn There is Zero G in Disco by Desire [web]
- very fun, feel good prod <3
- rulezadded on the 2026-04-11 01:19:52
- demo Wild Casiomania by KittenLabs [web]
- this rules, amazing getting audio outta this thing <3
- rulezadded on the 2026-04-11 01:02:00
- game Windows Space Driver by Brain Control [web]
- Great idea for a game, 3D thrust/gravitar combined with crazy taxi. learning curve is a lil steep, I'd suggest adding a little tutorial level for new players, combined with angling the default thrust vector downward.
- rulezadded on the 2026-04-09 04:54:27
account created on the 2020-04-12 03:52:08