AW87 information 271 glöps
- general:
- level: user
- personal:
- first name: Andreas
- last name: W.
- game Linux Windows MacOSX Intel Hospital Hero by Hackefuffel [web]
- Please, when possible, a 32bit-compatible Windows-version would be nice.
- isokadded on the 2020-04-14 02:02:44
- game Amiga OCS/ECS Fred's Journey by Cosmos Designs [web] & Retroguru [web]
- Find out just that moment, that also the levels are exactly like in "Fred's back 1", so maybe there is a chance of a "Fred's Journey 2" and "Fred's Journey 3" on the Amiga, with the levels of "Fred's back 2" and "Fred's back 3" then? And then there is also "Fred's in Trouble" on the C-64. Alot levels for new versions of "Fred's Journey" in the future.
- isokadded on the 2020-04-13 05:26:41
- game Amiga OCS/ECS Fred's Journey by Cosmos Designs [web] & Retroguru [web]
- Very nice game !!! I really like all the "Fred's back" games on the C-64 and this here is as good as them with even more colors, thanks to the Amiga. Great !!! More games like this here would be superb on the Amiga, they play clearly better than all these building-kit games which came out for the system in last years. And by the way, a Amiga-port of the Atari-ST game "Super STario Land", would also be superb. Maybe this comes one day?
- rulezadded on the 2020-04-13 05:07:41
- game Linux Windows MacOSX Intel Hospital Hero by Hackefuffel [web]
- 64bit Windows-System needed sadly.
- isokadded on the 2020-04-13 04:31:50
- 64k Amiga OCS/ECS Way Too Rude by Logicoma [web] & Loonies [web]
- Good demo. Has some parts which are a little bit boring but also really great parts. Overall i like it.
- rulezadded on the 2020-04-13 03:40:11
- demo SEGA Master System Always continue by Blast!
- Sound-quality is good and picture/video-quality good enough with it's framerate and resolution to enjoy it. Therefore, good overall demo for the Master-System.
- rulezadded on the 2020-04-13 03:36:20
- 64k Amiga OCS/ECS Colombia by Lemon.
- Very nice intro with great effects. I tried around alot today in WinUAE, to get it working with 68000 CPU, but it don't worked sadly. Seems like it needs at least a 68020 CPU. This is a little bit sad. I don't know if it really needs the higher CPU, or if it's just an incompatibility. But maybe it could be made, that it will also run on 68000 CPU, that A500 and A600 users can run it on their real Amiga machines? The memory is no problem at all, it runs even with 512kb Chipram + 512kb Fastram, only "problem" is the needed CPU.
- rulezadded on the 2020-04-13 03:25:33
- game Commodore 64 Nucleo 448 by The New Dimension [web]
- Good game. Some of the SEUCK games with enhancements are good playable and this game here seems to have some of those enhancements. Thumbs up!
- rulezadded on the 2020-03-28 07:25:45
- 16k game ZX Spectrum Coloristic by Mborik
- Thanks for fixing this assignment-bug so fast, "mborik". One question - can you make it, that these beeper-sounds can be turned ON or OFF in the game? The music in "Coloristic" is really nice and these strange buzz-sounds destroys it, at least for me. :)
- isokadded on the 2020-03-26 20:15:17
- 16k game ZX Spectrum Coloristic by Mborik
- "mborik" i found two problems with the new version, while playing the game in "Spectaculator" emu today. The first problem is, that in these nice music now are some strange sounds from time to time (like short buzz tones) and second problem is, that in Level 6, i can not switch to the red color with keyboard-key 2 now. Simply nothing happens, when i press key 2 now and this Level can not be finished. In the older version of the game, none of the two mentioned problems exists, so it can not be a problem of the emulator.
- isokadded on the 2020-03-26 04:50:15
account created on the 2016-01-09 21:26:20
